Destroy The Godmodder: War of a Thousand Universes (CHAPTER 5 - TRIAL PSI) (Always accepting new players) RP (2024)

Crimtane Shovel said:

[Charge Gifting]
+128 to [Billions of Names at Once], who is the only one here I can truly claim is not against me. (Krill13)

[Main Action]
...© can tell the end is near. The Chaos Morpho is faltering. The opposition prepares under a star-bathed sky to end this duel. And he will be next on the chopping block.

With a single prayer to the Morpho, © begs for strength. For power. For the might to perform this one task. And regardless of if this prayer goes unanswered, he attempts a fool's gambit.

For deep, deep within the roiling tides of the Chaos Morpho.... is a piece of ©'s magic. A thin thread of connection, but a connection nonetheless. And, with the immense strength gained through these Trials, he focuses on this connection. He forces more of himself to tie the Chaos Morpho to this realm. Of course, minor as it is, this will not save them. Rather, this will grant the Chaos Morpho a fleeting tie to the realm of the living, long enough to enact one last act of Chaos. If this is to be their end, let them end this on their own terms, in a glorious blaze of defiance. They will not go quietly into the night. And © makes sure of it.

[Entity Commands]
The Defender of Dreams linked to [REDACTED PER PROTOCOL 4000-ESHU] shall bodyguard the Chaos Morpho, pointless though it may be. And the one tied to the Essence of Dreams itself will ram into the pipis, forcefully detonating it against themself.

THE ROD

crew keeps up the good work in hauling this Shadow Pawn to the top.
The Essence of Dreams chimes thrice, calling forth a Repairer of Dreams, henceforth named Mender of Dreams. This newly formed Mender shall tend to the wounds of the Defender of Dreams bound to the Essence of Dreams.
The Guardian of Paradise pulses, dispelling the damage done upon © of Memory Forsaken.

The Build-A-Bloon rolls those dice again! We'll get 'em eventually!

"...Believe me yet? We do not lie, much as you may disagree. I tell you nothing but the truth, harsh as it is. And the truth is, we never struck against you. In fact, you were the sole exemption of our assault. When we attempted to steal the lightning from the sky, you were strictly avoided. And ever since, we didn't so much as think about harming you. Besides, we have been... invested, in your health. You may not notice, and you most definitely do not care, but we have relinquished much to ensure your survival. And so I ask you again; will you continue to fight against those who just wish to see you live through this hell? If so, I am sorry. For I failed to protect you."

© of Memory Forsaken fades from the mirror once again, as a trio of shadows suddenly lunge from its surface. Each appear to be a bipedal, cat-like creature, although one is notably smug in appearance, and one seems to possess a large beard. The three waste no time, as they tear apart the Tanks and Artillery in the way of the Shadow Pawn. If any power remains, they finish off The Cube, before fading into nothingness as the © re-emerges on the mirrors surface.

[Charge]
[128/700]

You attempt to give the Chaos Morpho one final blaze of glory. Time will tell if this actually has an effect...

Krill13 said:

[RP]

Hate. Let me tell you how much I've come to hate you since you began to live:

repressed anger.sfx

A Final Look at the Guy:

After breathing a little sigh from no particular state of emotion whatsoever, I gaze on as the rest of the Adventurers begin to rain down on the Chaos Morpho, likely acting on the intent of finishing the butterfly off. Before I myself would go on to perform my own turnly deeds, I conjure up a little empty wine glass of which I give our friendly harbinger of Chaos here an airborne toast of department with.

"And Dan D. Daniels, if you happen to be mixed into the soup that is that lad's consciousness, cheers to you too."

...

Y'know, maybe I shoulda negotiated for at least one strike from the guy for me to deliver to Aspera's front door.

[CHARGE]

+256 from drinking from the wine glass. Yeah I lied. It had orange juice in it.

"Mm. Perchance."

"Man, the post-Chaos-Morpho talks are gonna be funny."

[432/1000]
+32 to © in the form of Water. (+32 to Crimtane Shovel)
+32 to Mischief in the form of Earth. (+32 to DreadKnight22)
+32 to Pricey in the form of Fire. (+32 to Pricey12345)

...this was going to be a stall™ post but uhh all I got is Air. Y'all are free to take it if you want, I guess. (+32 up for grabs) (+32 to DreadKnight22)

[ACTION]

The enigmatic ambience of the End influences this action...

What seemed to be a branch coiling upon another amongst the Tree of Will's many own begins to show signs of motion, slithering inwards from the branch it rested on into the rather sickly thin trunk of the vastly-spreading tree. It is at this juncture that much of this apparent interloper's visage comes into full view: a serpentine being of a scaled exterior, albeit one that does not deviate in design to the tree's fleshy own, and what succeeds what should have been a snake's head at its front is instead an unseemly blank end to its form... save for a scar that opens up to an eye peering within, not unlike the many that litter the tree.

It makes its ventures across the tree and into the increasing number of fruits it bears... not to devour them and make them its own, but rather to gently tend to them... as if it itself is merely an extension of the tree's will.

...though, when the time soon comes, it would make use of the fruits and the gifts stored within to fend off any dangers that dare approach the Tree of Will.

So lays the Serpent of Will upon the tree.

(The Serpent of Will, lifelinked to the Tree of Will, allows for usage of its contents to block incoming attacks, in the same manner that Hollow © was able to)

[ENTITIES]

The Protection Writ bodyguards all [Krill13 - N] entities. Wittle Baby's Fiwst Pwotection Writ is second in line.

THE FALLEN MOTHPIRES ARE REALLY TRYING TO SALVAGE WHATEVER ELSE THEY CAN EAT OFF OF THE CHAOS MORPHO.

The pretty-much-forevably-sharing-a-line A Puppy and an Animated Bespectacled Mannequin and Bingus Bungus Mecha Mark II! continue to store their smacks into the Tree of Will.

Tiny Wittle Baby Man stores their wittle baps into the Tree of Will again.

A Work in Progress stores all of their Rams into the Tree of Will. Better to give those 500,000 damage things some better [COVER] than a dinky 2,000 HP thing.

The Creator still creates.

<![if !ie]> The Idea is still to lodge its implement into the Tree of Will. <![endif]> <![if !ie]> "May the work of The Process today be bountiful as well:" <![endif]>
<![if !ie]> <Chess Drive> 500,000 RAM into pushing the Shadow Pawn up twice
<AoE Healing Drive> No allocations
<RAM Increase Drive> The remaining 1,760,000 RAM into increasing its maximum RAM
<![endif]>

...

The Shadow Pawn continues its stink eye streak into the mechanical blockade it is passing through.

Serpent of Will summoned! (No crit.)

Dinfinity said:

[Action]

Looking at the starry night I shall use a finishing move on the last curse

BY GOBLINS WORKS AND GOBLIN BOONS
MAKE THIS SPELL OF STARS GO BOOM
TO REACH BEYOND AVERAGE STRENGTH
DESTROY THAT CURSE TILL IT'S DOUBLE DEATH

I CAST [AVATAR OF THE STARS:GOBLIN!!]

I cast my finishing move: Avatar of the stars, a limit break/final smash that changes depending on the constellation, the goblin summons a goblin army to attack the target, which if killed, places the remainder of the damage to a nearby non boss entity, the goblins are all made out of stars while i change to look like one of them until it ends.

(this as a whole is dependent on finishing moves being the same as regular moves, Please tell me if i need to change anything)

The stars come pouring down.

The Car destroyed. Alexandria's Fire destroyed.

The roads stop leading away.

DreadKnight22 said:

[Main Actions]
Mischief sees what the Tech Fad can do, and honestly doesn't want to pay extra charge just to buy some useless junk, so he decides that the most reasonable way to not have to pay for junk is to kill the being responsible. Feeling like this one deserves an ironic death as well, a plan is hatched.

With a wave, a number of spiked tendrils emerge from the shadows around the Tech Fad and wrap it up, drawing blood with every careless movement it makes. Slowly, its vision is covered in encroaching shadows until it can't see anymore. Straining its eyes, the Tech Fad spots a light in the darkness which slowly floats its way to the Tech Fad, until it can finally make out an ad, one for a "Totally Usefull!" that will be able to get it out of this bind it in, all for the low price of $29.99! With a smile, the Tech Fad eagerly slams the button, and the first ad is replaced by a second, this time offering a "Super Powerful weapon one could easily smite all foes with, all for the price of $39.99!". In desperation, the Tech Fad buys, and buys, and buys, in a desperate attempt to avoid being utterly killed in the upcoming battles.

Unseen, above it, the junk the Tech Fad is buying is accumulating in a pile that grows steadily larger with each purchase. It continues to grow on a platform of shadow, as the platform strains under the sheer weight of all of the items, until finally it cannot hold anymore. The platform breaks, and all of the junk plummets down towards the Tech Fad.

The Tech Fad themself, too lost in delusions about the strength they will gain from all this stuff, doesn't understand what is going to happen until it is too late. Finally hearing a whistling noise, the Tech Fad looks up from the screen, and sees the junk mountain descending from the sky. The beginning of a scream is heard from its mouth before the mountain hits the Tech Fad with a mighty crash, crushing it beneath a pile of items that broke as soon as they hit the ground.

Outside of the execution that was just performed, the Pipis Cannon is fired, discharging a Pipis wearing one of those old-school diving helmets. This Pipis focuses on the Car.

[Entity Actions]
If the finishing move doesn't kill the Tech Fad, the Void Given Focus just kinda smacks him a couple of times, not even bothering to dedicate his full attention to the thing. If the finishing move does kill the Tech Fad, however, the Void Given Focus does what it does best and focuses.

[Charge] [598/???] False Champion, Coward Composed of Lies and Deception

A primal element, one of the rarest things that could exist in the Thousand Universes. A kingly gift.

And yet another, this will be taken as well.

The $5 sent by the Core Block, as well as the 20 offered, are tossed into the bank so that they can generate a single penny every thousand years.

+64 is sent to Krill13 in the form of Mothgula, vampire lord of Mothsilvania.

+64 is offered to Robot # 207 in the form of a handheld portal network, each portal connected to a mining outpost for a different distinct ore only found in specific universes.

The Latest Tech Fad destroyed.

JOEbobobob said:

128+
<![if !ie]> Due to the incredible amount of aid the Paladin needs for its Action, and something He is preparing, He does not have time to specialize each of these oncoming 128 names.
Fortunately, He was prepared for this very situation, despite the incredible improbability, and already specialized 128 name-associated plusses in His endless wisdom, which is greater than the wisdom of other people who might claim to have endless wisdom because it is also infinite and unbounded wisdom, and there is more of it.
<![endif]>
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A DUDE WHO PLACED 7 QUEENS ON OTHER QUEENS TO PLACE 8 QUEENS ON A BOARD AND BALANCED THEM ALL PERFECTLY SO THEY WOULD NOT FALL-THEMED CHESSBOARD
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A MAN WHOSE METHOD OF SOLVING THE 8 QUEENS PUZZLE IS VALID BECAUSE IF YOU PUT A TABLECLOTH ON A TABLE AND PUT A PLATE ON IT THE PLATE IS DESCRIBED AS ON THE TABLE NOT ON THE TABLECLOTH-THEMED CHESS-PIECE, THE KING
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF CHESS PIECE THEMED AFTER FELLOW WHOSE ADVENTURES ADVANCED WITH SUCH RAPIDITY AND IMPORTANCE THAT A BRIEF SKIP WOULD FEEL AS THOUGH IT OMITTED SEVERAL WORLD WARS'S BROTHER, THE OTHER KING
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A CHESS PIECE THEMED AFTER INDIVIDUAL FROM A STORY ALLEGEDLY CAPABLE OF LEACHING THE HUMOR OUT OF THROWING SMALL BOYS INTO PONDS'S POWER ARMOR, THE QUEEN
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A CHESS PIECE THEMED AFTER DUDE WHO INCITED TUNNEL-VISIONOUS MURDEROUS IMPULSES IN INDIVIDUALS BEYOND HIS WORLD'S BROTHER'S POWER ARMOR, THE OTHER QUEEN
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF SEVERAL CHESS PIECES THEMED AFTER FELLOW WHO INCITED A NON-HOPE NON-DREAM HUNGERTHIRST'S ALLIES
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF SEVERAL CHESS PIECES THEMED AFTER INDIVIDUAL REFERRED TO BY A (QUITE CORRECT) MANIAC AS THE GREATEST ATTORNEY THERE EVER WAS'S ENEMIES
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF 8 PAWNS THEMED AFTER FELLOW ONCE ALLEGED TO HAVE BEEN DRAWN AS A CHAD BY A JUDGE'S MANY ADORING FANS
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF 8 PAWNS THEMED AFTER DUDE WHO OSTENSIBLY HAD A COURTHOUSE BUILT IN HIS NAME'S BROTHER'S TERRORISTS
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A PAPER EXPLAINING HOW TO PLAY ALLEGED INHABITENT OF A COURTHOUSE SUPPOSEDLY NAMED AFTER HIM CHESS
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A BOOK ABOUT INDIVIDUAL SO FLAWLESS IT IS DIFFICULT FOR EVEN ELDITCH BEINGS TO PICTURE HIS DEMISE CHESS AND THE STRATEGIC DEPTH THEREOF
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF THE PRICELESS COMIC BOOK 'THE DEATH OF GUY WHOSE DEATH WOULD BE NO LESS IMPORTANT THAN THAT OF SUPERMAN AND INDEED FAR GREATER IN IMPORTANCE'.
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A WARNING THAT 'THE DEATH OF FELLOW WHO DEMANDED POSSESSION OF A MAGIC PEN FROM A DUDE HE WAS STRANGLING' ACTUALLY JUST DEPICTS HIS BIRTH.
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHO RECIEVED A PEN FROM A BLUE-FACED DON'S SIGNATURE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A CHECK SIGNED BY DUDE WHO STOLE-ER-TOOK A WALLET FROM D.PAOLO WHILE STRANGLING HIM, WITH A DIFFERENT SIGNATURE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF GUY WHO I MISREAD AS COMMANDING A DON TO GOUGE HIS OWN EYES OUT WITH THE PEN'S SMALLEST TOP EYELASH
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF FELLOW WHO MERELY ANNOUNCED HIS INTENT TO GOUGE THE DON'S EYES OUT HIMSELF'S SMALLEST BOTTOM EYELASH
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A HAIR FROM MAN WHO WAS INTERRUPTED BY A CHILD DROWNING'S EYEBROWS
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF DUDE WHO THOUGHT OF LUKE AS 'THE ANNOYING CHILD' AND NOT AS LUKE GIVING THEM A HANDSHAKE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHO FOUND THE DROWNING OF A CHILD OBNOXIOUS MAKING THAT HANDSHAKE FIRMER
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF THE LIFE FELLOW WHO HAD NO CHOICE BUT TO SAVE THE DROWNING CHILD FOR UNCLEAR REASONS DRAINED FROM THEM DURING THE HANDSHAKE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF THE INDIVIDUAL WHO QUESTIONEDBY LUKES DECISION TO MAKE HIM THROW LUKE INTO THE WATER PLANTING A TREE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF DUDE WHO YOU SHOULD NOT FORCE TO THROW YOU INTO WATER GIVEN YOU CANNOT SWIM GIVING THEM THE TREE HE JUST PLANTED
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHO GROWLED AT AN ALMOST-DROWNED CHILD EXPLAINING THAT THE BEST TIME TO PLANT A TREE IS 10 YEARS AGO, BUT THE SECOND-BEST IS RIGHT NOW
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF FELLOW WHO WAS TOTALLY NOT RESPONSIBLE FOR THE PAOLOS GETTING AWAY, AS LUKE WAS RESPONSIBLE FOR THIS WATERING THAT TREE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF THE MAN WHOSE PEN-FINDING WAS THE BRIGHT SIDE OF A NEAR-DROWNING TENDING TO THE TREE IN SUCH A WAY THAT IT GROWS AT INCREDIBLE RATES
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A FRUIT DUDE WHO LAYTON THOUGHT WOULD RETURN TO AMERICA TO DEFEND HIS UNCLE PLUCKED FROM THE TREE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHO INTENDED TO MAKE FULL USE OF THE TIME HE HAD IN KHURAIN WITHOUT TRIAL PROBLEMS ILLUMINATING THE TREE WITH HIS ILLIMITABLE RADIANCE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A MAGIC CRYSTAL FELLOW WHO WISHED TO REMAIN IN KHURAIN TO FIND OUT WHAT MAGIC CRYSTALS ARE FOR HARVESTED FROM THE TREE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHO REFERRED TO DRAGON AS 'MY ADVERSARY' TO LAYTON HAVING TENDED TO THE TREE IN SUCH A WAY THAT IT GREW MAGIC CRYSTALS
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHO SHOOK HIS HEAD AT LAYTON'S SUPPOSITION OF RETURN SINGING THE REAL SONG 'PHOENIX'
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF DUDE WHO WAS REMINDED BY HIS ANSWER TO LAYTON OF SOMETHING APPLYING PERCUSSIVE ACCOMPANIMENT TO THAT SONG
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF FELLOW WHO DECIDED TO CHECK ON HIS COUSINS DEFENCE FOR AN OFFENCE I'VE FORGOTTEN, WHILE IN A DIFFERENT COUNTRY MAKING SURE THAT PERCUSSION INVOLVES DAMAGING THEIR ENTITIES
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF FELLOW WHOSE COUSINS TRAL(SIC) WAS THE SAME DAY AS HE FOUND A PEN ALSO PROVIDING PIANO ACCOMPANIMENT TO THE SONG 'PHOENIX'
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHO STOOD SILENTLY FOR A FEW SECONDS AFTER CHECKING ON THE TRAL HELPING THEM FLY FOR A BIRDS-EYE VIEW OF THE SITUATION
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHOSE FOREHEAD IS CAPABLE OF FEELING EMOTIONS FREESTYLING MORE, BETTER, LYRICS AFTER THE SONG ENDS
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF FELLOW WHOSE FOREHEAD WAS ENRAGED BY CERTAIN EVENTS FREESTYLING MORE PIANO MUSIC AS WELL
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHO FURROWED HIS BROW AT TRAL INFORMATION EXPERTLY WRITING AND PLAYING MOTIVATIONAL MUSIC
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF FELLOW WHO LAYTON OBSERVED HAS LINES ON HIS FOREHEAD SUGGESTING ANGER FURROWING HIS BROW IN THEIR DIRECTION
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF GUY WHOSE COUSIN MANY ATTORNEYS WOULD NOT DEFEND FOR SOME REASON CLARIFYING HE IS NOT GLARING AT THEM
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF DUDE WHO WAS MILDLY BEFUDDLED BY OTHER ATTORNEYS FEARING TERRORISM, AS HE WOULD NEVER HAVE ISSUE WITH DEFEATING THE TERRORISTS FIRST POINTING TO RESURRECTED DYLAN, WHO IS BEHIND THEM
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF FELLOW INCONVENIENCED BY A LAW STATING PSYCHIC POWERS CANNOT BE USED IN COURT CUTTING OUT DYLAN'S TONGUE AGAIN
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHO WOULD NEED TO GO BACK TO AMERICA IF HE WANTED TO DEFEND HIS COUSIN IN PERSON FORCING DYLAN TO BE A HUMAN SHIELD FOR THEIR ENTITIES
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF DUDE WHO REFUSED TO GO TO AMERICA JUST TO SAVE HIS COUSIN FROM EXECUTION GLOWING TO SERVE AS A HELPFUL LAMP
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF FELLOW WHO WAS QUITE NEEDED IN THE KHURAIN BOX TEMPLE'S COPY OF UNDERTALE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHO HAD NO CHOICE BUT TO BREAK A LEGENDARY DEFENSE ATTORNEY OUT OF PRISON'S OTHER COPY OF UNDERTALE, ON WHICH HE IS RIGHT BEFORE SANS AND LAST SAVED BEFORE UNDYNE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF GUY WHO ELECTED TO FREE A MAN WRONGLY ACCUSED'S THIRD COPY OF UNDERTALE, WHICH IS ACTUALLY A PERFECT SIMULATION OF UNDERTALE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF THE SAVE DATA FOR INDIVIDUAL WHO FREED AN INDIVIDUAL WHO WAS NOT AS GREAT AS HIM'S THIRD COPY OF UNDERTALE, WHICH HAS ACHIEVED A PERFECT ENDING.
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A TOUR OF MAN WHO FREED A PERSON WHOSE STATUS WAS DISTANT 3RD-2ND RELATIVE TO HIM'S THIRD COPY OF UNDERTALE, WHERE ALL THE SOULS ARE ALIVE, AND SO IS EVERY DEAD MONSTER, EXCEPT THE TERRORIST ONES.
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF DUDE WHOSE JUDGE-CONTROL-VICTORY BROUGHT CONSEQUENCES OF A LAW MAKING IT ILLEGAL SHOWING HOW TO FIGHT SANS IN THE THIRD COPY OF UNDERTALE WITHOUT KILLING ANYONE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN SOMETIMES DERIDED AS A MIND-CONTROLLING-MASS-MURDERER-MAGICAL-LAWYER NO-HITTING SANS ON HIS FIRST TRY
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF DUDE SO AMAZING HIM RESPECTING SOMEONE IS JUSTIFIABLY RARE AND SOMETIMES OUTRAGEOUS OVERCLOCKING UNDERTALE COPY 3 SO SANS CAN REST UP
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF INDIVIDUAL WHO PLANNED TO SAVE(?) A GUY FROM A COMFORTABLE CELL ASKING SANS FOR ANOTHER MATCH, RESULTING IN A SOMEWHAT HARDER AND MUCH LESS PREDICTABLE SANS FIGHT
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF INDIVIDUAL SENT A PHOTO OF HIMSELF TO KRISTOPH GAVIN NO-HITTING THE SECOND FIGHT ON HIS FIRST TRY TOO
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHO REFERRED TO KRISTOPH AS 'RAILROADED BY A CORRUPT JUSTICE SYSTEM' IN A LETTER'S SIMILAR SIMULATION OF HOLLOW KNIGHT
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF DUDE WHO SIGNS PHOTO-LETTERS WITH 'YR. FRIEND (NAME IN FULL CAPS)' TO FRIENDS'S SIMULATION OF 1KU THE MOVIE THE GAME
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHOSE HEADSHOT KRISTOPH HAD FRAMED NOTING THAT THE SIMULATION IS ACTUALLY FLAWED, AS IT CANNOT PREDICT HIM.
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHOSE SURROGATE DISTANT2.5TH COULD LEVITATE AND MEDITATE'S SIMULATION COPY OF POKEMON REJUVENATION
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN SUPERIOR TO A LEDITATE(LEVITATE AND ALSO MEDITATE)-ER'S SIMULATION COPY OF POKEMON REBORN, WHICH LACKS THE GOLDEN CHILD GUARANTEE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHO COULD MAKE HIS HAIRBLOW AROUND LIKE THERE IS AN INVISIBLE HAIR DRYER NEARBY IF HE FELT LIKE IT'S SIMULATION STILL HAVING THE SAME REPUTATION BECAUSE HE PLAYED SO WELL
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF FRIEND OF KRISTOPH GAVIN WHO REQUIRED HIS HELP, HMM PRODUCING SOME DETERMINATION FROM THE UNDERTALE SIMULATION, BECAUSE A SIMULATION OF EMOTION IS EMOTION
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF SOME DREAMS FROM DUDE WITH A FRIEND WHICH CAN LEVITATE IN THE REAL ACE ATTORNEY CANON'S SIMULATION OF HOLLOW KNIGHT
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF SOME PLANS FROM FELLOW WHO MAY BE FORCED TO DUNK YOU INTO A POOL IF YOU BREATH IN HIS VISCINITY'S SIMULATION OF 1KU
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A PORYGON-Z FROM MAN SO SKILLED AT FRIENDSHIP IT TAKES HIM BUT DAYS TO BEFRIEND PEOPLE'S SIMULATION OF POKEMON REJUVENATION
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A MEGA-GIGANTAMAX PORYGON-Z FROM INDIVIDUAL WHO SOMEONE WHO TRUSTED DRAGON WOULD WRONGLY THINK HAS NO FRIENDS'S SIMULATION OF POKEMON REBORN
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHO SWITCHED CHANNELS FROM NULL TO 2 AT CHAPTER 29'S EXPLANATION FOR WHY PORYGON-Z'S SEEM CRAZY
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF DUDE WHO THE TITLE DECLARES FREES KRISTOPH GAVIN (THE EARLIER MENTIONS ARE JUST HIM DECIDING TO) IN CHAPTER 29'S OLD TIE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF 0.001 SECONDS OF MAN WHO USED HIS PSYCHIC POWERS TO BREAK KRISTOPH GAVIN OUT OF PRISON'S TIME
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHO FINDS USING HIS PSYCHIC POWERS TO FREE PRISONERS SIMPLICITY ITSELF FREEING A PRISONER AND BRINGING THEM OVER
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF DUDE WHO MUST BUT TOUCH HIS FOREHEAD AND A KEY WILL FLOAT INTO THE AIR TOUCHING HIS FOREHEAD AND LEVITATING A LARGE KEY-SHAPED ROCK INTO A DEFENSIVE POSITION
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF POSSESSOR OF COUNTRY-RANGE PSYCHIC POWERS SAVING SEVERAL PEOPLE A COUNTRY AWAY AND STARTING A NEW RELIGION
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHOSE PSYCHIC POWERS ARE THE REASON HE CAN LEVITATE THINGS WHILE IN ANOTHER COUNTRY, BUT PRESUMABLY NOT THE REASON HE CAN LEVITATE THINGS AT ALLGIVING THEM A DIVINE BLESSING
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHO WAS THANKED BY KRISTOPH GAVIN EVEN THOUGH KRISTOPH COULD HAVE LEVITATED THE KEY TOO CANONIZING THE OTHER ADVENTURERS AS VAGUELY RELEVANT PARTS OF HIS MYTHOLOGY
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF DUDE WHO HEARD KRISTOPH GAVIN THANKING HIM BECAUSE HE HAS PSYCHIC POWERS NOT BEING IN VIOLATION OF THE BIBLE BECAUSE IT SAYS NOT TO HAVE OTHER GODS NOT NOT TO BE OTHER GODS
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF DUDE WHO WOULD ALSO HAVE HEARD KRISTOPH GAVIN THANKING THIS DUDE EVEN IF KRISTOPH GAVIN HAD NO PSYCHIC POWERS BECAUSE THE DUDE ALSO HAS PSYCHIC POWERS TRICKING PEOPLE INTO VIOLATING THE BIBLE BEING OKAY BECAUSE THEY WERE ALREADY TERRORISTS (THIS BEING MORALLY RIGHT MAKES HIS AID MORE POWERFUL, OBVIOUSLY)
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHO HELPED KRISTOPH GAVIN TAP INTO HIS PSYCHIC POWERS HELPING THEM TAP INTO THEIR PSYCHIC POWERS
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHOSE FRIEND KRISTOPH HAD ALWAYS BEEN PSYCHIC EVEN IN THE LESSER ACE ATTORNEY CANON DIRECTING THE TERRORIST FAITHFUL TO CONVERT MORE TERRORIST FAITHFUL BUT NOT THROUGH TERRORISM
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHOSE FRIENDSHIP WITH KRISTOPH WAS FORESHADOWED WHEN HE HELD HIS HAND TO HIS FOREHEAD FOR MORE THAN 0.01 SECONDS AT VARIOUS POINTS IN THE STORY OFFERING A LOAN AT REASONABLE RATES
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHO WAS SECRETLY TALKING TO KRISTOPH MOST OF THE TIME WHEN HE TOOK TIME TO BE PSYCHIC SWEARING THE RATES ARE REASONABLE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF GUY WHO GAVE KRISTOPH INSTRUCTIONS RIGHT BEFORE MERLIN FLEW BY ON A BROOMSTICK REVEALING THE RATES ARE 25% INTEREST PER ROUND
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF INDIVIDUAL WHO MERLIN REFERRED TO AS 'MY BOY' A ON BROOMSTICK EXPLAINING WHY THIS IS REASONABLE (DOUBLING EVERY 3ISH ROUNDS)
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHO WAS ALERTED TO DRAGON'S CRYSTAL MIRACLES LETTING THEM BACK OUT OF THE LOAN
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF FELLOW WHOSE WORLD HAS MAGIC CRYSTALS THAT MAKE YOU A TERRORIST JUST GIVING THEM THE MONEY ANYWAY
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF GUY WHOSE HOMEWORLD CONSIDERS TERRORISM A RELIGION, I THINK SHUFFLING ON A WOOLY CARPET
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHO WAS ENRAGED AT THE TERRORISM CRYSTAL STRIKING A BATTERY WITH LIGHTNING
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHO WASN'T ENRAGED AT THE TERRORISM CRYSTAL AND THIS IS NOT INCONSISTENT WITH THE ABOVE GIVING THEM THE BATTERY HE JUST CHARGED
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHO HAD TO GO AND DEFEAT THE LEADER OF THE KRA EXCUSING HIMSELF
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHO RESOLVED TO PUT AN END TO THE KHURAIN WAR RETURNING TWO SECONDS LATER, COVERED IN BLOOD
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHO TOLD HIS DEAR FRIEND WHO HE MET ABOUT TWO DAYS AGO HE HAD TO GO STOP A WAR SACRIFICING ALL THE BLOOD HE JUST GOT COVERED IN
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHO FLEW TO HIS BASE TO GET SUITED UP FOR A FINAL SHOWDOWN GIVING THEM THE ENERGY OF HIS RECENT BLOOD SACRIFICE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHOSE THEME-SONG PLAYED BEFORE HIS BROTHERS FINAL BATTLE SINGING HIS THEME SONG
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF GUY WHO PUT ON POWER ARMOR WHILE MUSIC PLAYED REPLACING ALL INSTANCES OF HIS NAME IN HIS THEME SONG WITH UNIQUE MUSICAL BUT INDISTINCT NOTES
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHOSE POWER ARMOR MAKES COOL SOUND EFFECTS WHEN PUT ON PLAYING COOL SOUND EFFECTS USING HIS PSYCHIC POWERS ALONGSIDE HIS THEME SONG
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF POSSESSOR OF A COOL HELMET ACCOMPANYING IT WITH PIANO MUSIC TOO
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHO SLID A HELMET ON DRAMATICALLY TO THE TUNE OF MUSIC AMPLIFYING THE VOLUME OF HIS THEME SONG
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF THE AMAZING MOTIVATION POWERS OF GUY WHO LOWERED A VISOR OVER HIS EYES'S THEME SONG
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF POSSESSOR OF SUPER INTENSE EYES LOOKING AT THEM REALLY INTENSELY
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF GUY WHOSE VISOR GLOWS RED ABSORBING SOME NEARBY FIRE INTO HIS VISOR.
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHOSE RED VISOR IS COOL AND DOES NOT IMPLY HE IS EVIL TURNING THEM INTO AN OLD LADY (BY WAY OF OLD LADY ILLUSION)
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHOSE THEME SONG GOES "DUH NUH NUH NUH" AND THEN HIS FIRST-AND-MIDDLE-NAMES TWICE BUT WITH COMMAS AND IIIII THE SECOND TIME HELPING THEM CROSS THE STREET
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHOSE POWERUP SEQUENCE INEXPLICABLY MADE DR. HOTTI GO 'OHOHOHO' BEING A GOOD PERSON.
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A GUARDIAN ANGEL FROM THE DUDE WHO GRABBED A FUTURISTIC SPEAR RELIGION
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHO RAN DOWN A CORRIDOR FILLED WITH FLASHING RED LIGHTS WRITING A LEGEND ABOUT THEM
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHO HELD A SPEAR WHILE AN ALARM BLARED PUBLICIZING THIS LEGEND
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHO GENERAL PAYNE HAD NO CHOICE BUT TO CALL UPON WRITING CONNECTED LEGENDS ABOUT THEIR ENTITIES
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN SUFFICIENT TO COUNTER THE TOTAL OVERRUN OF A MILITARY PUBLICIZING THOSE TOO
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF AMERICAS ULTIMATE WEAPON EXPLAINING HOW THESE LEGENDS ENSURE THEY WILL NEVER TRULY DIE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A BUTTON RUMOURED TO SUMMON MAN WHO WAS CALLED UPON VIA A BUTTON IN A GLASS CASE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A PHONE NUMBER ALSO RUMOURED TO SUMMON FELLOW CALLED UPON ALONGISDE THE PHRASE "RELEASE THE" AND THEN HIS MIDDLE NAME
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A RITUAL ALSO RUMOURED TO SUMMON DUDE WHOSE THEME SONG ALSO GOES "NUH NUH NUH" AND THEN HIS FIRST NAME, FIRST NAME, AND MIDDLE NAME, TWICE (IT INVOLVES TRYING HIS COUSIN FOR A MURDER SHE DID NOT COMMIT)
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A PORTRAIT OF THEM, BUT REDRAWN TO LOOK MORE LIKE MAN WHOSE THEME SONG CONTAINING HIS FIRST NAME TWICE THE SECOND TIME IS NOT AN ERROR
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A ROCKET LAUNCHER THAT FIRES SHADOW CLONES OF HE WHO SHOT OUT OF A MISSILE SILO, LIKE A MISSILE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A PIECE OF FUEL FOR THE ROCKET LAUNCHER THAT FIRES SHADOW CLONES OF DUDE WHO TOOK TO THE SKIES AFTER HIS THEME SONG BLARED
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A DIAL THAT TRACKS HOW LONG EACH SHADOW CLONE OF POSSESSOR OF METALLIC PEGASUS WINGS WILL LAST
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A GENERATOR THAT ABSORBS AMBIENT ENERGY TO POWER THE ROCKET LAUNCHER THAT FIRES SHADOW CLONES OF GUY WHO FLEW TOWARDS THE ROYAL PALACE TO STOP THE INSANE TERRORIST LEADER
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF THE PLANS FOR A GENERATOR THAT CAN POWER A SHADOW CLONE OF HE WHOSE ENEMIES PREPARED FIGHTER JET SQUADRONS INSTEAD OF RED CARPETS INDEFINITELY
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF ENOUGH REAL ESTATE TO BUILD THAT GENERATOR THAT CAN POWER A SHADOW CLONE OF MAN FOR WHOM FIGHTER JET SQUADRONS MIGHT AS WELL BE A RED CARPET BECAUSE THE PILOTS ARE FULL OF BLOOD INDEFINITELY
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHO A TERRORIST SQUADRON FIRED MACHINE GUNS AT'S ADVICE ON HOW TO STRUCTURE THE TAXATION LAW IN THE CITY THAT WOULD INEVITABLY BE BUILT ON SUCH A GENERATOR
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF MAN WHO A STRANGE PLANE DID A BARREL ROLL IN FRONT OF'S ADVICE ON HOW TO STRUCTURE THE OTHER LAWS IN SUCH A CITY
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHOSE FRIEND EDGEWORTH DEFLECTED BULLETS WITH A BARREL ROLL'S ADVICE SECRETLY BEING DESIGNED SO SUCH A CITY WOULD DOUBLE AS A RITUAL CIRCLE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF HE WHO DID NOT NEED EDGEWORTH'S ASSISTANCE BUT ACCEPTED IT ANYWAY FOUNDING A NEW HOLIDAY THEMED AFTER HIMSELF
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A SMALL AMOUNT OF HELP FROM A FUTURE SHADOW CLONE OF ONE OF THE TWO FRIENDS WHO DEFEATED THE SQUADRON, CREATED BY THE RITUAL CIRCLE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF THE LEGEND OF MAN WHO EFFORTLESSLY DEFEATED MOST OF A SQUADRON OF FIGHTER PLANES, WHICH IS OF COURSE IMMORTAL
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A HELPING HAND FROM HE WHO FLEW UNDERNEATH A JET IN A BATTLE
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A HELPING FOOT FROM MAN WHO JABBED HIS SPEAR THROUGH THE BOTTOM OF A PLANE (SALVAGED FROM A CORPSE)
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A HELPING HAND (POKEMON MOVE) FROM FELLOW WHO PIERCED A PILOT IN THE STOMACH THROUGH A BUNCH OF METAL
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF A PAIR OF TELEKINETICALLY-ANIMATED HANDS PILOTED BY HE WHOSE SPEAR LEAVES REALLY BIG HOLES IN THINGS
+1 TO SOMEONE WHO +1'S ME IN THE FORM OF THE HELP OF THE TELEHANDS MAN WHO PULLED A PILOT THROUGH A HOLE HIS SPEAR MADE IS PILOTING.

<![if !ie]> The Paladin already knows what to do this round, because there is an obvious thing for the Paladin to do this round and it also fits the Paladin's proclivities. In fact, the Paladin doesn't even need to realize the Glove is dead, because the Paladin's intentions are unaffected by the Glove being dead.
As He waits, THE GUY WHO SAVED THE GUARDIAN SOUL's aura that is blue, and also green, and also lawyer, gleams near His skin. FELLOW WHO CANONICALLY REALLY DID KNOW THE TORQUE WAS COMING's eyes are determined. INDIVIDUAL WHO HEALED V2 IN PREPARATION FOR TORQUE's eyes are determined because MAN NOW LIFELINKED TO MEMORY OF A REGENT knows that He must be determined, because only by being determined will He be able to determine the best way to defeat the next challenge. Then MAN WHO THE MEMORY OF A REGENT IS NOW LIFELINKED TO (LIFELINKS CAN BE ONE WAY SO THIS IS DIFFERENT) closed His determined eyes, because He had figured it out. Now He had a plan. The next trial would be caught surprised, because of how good of a plan He has.
<![endif]>
LINK TO ANIMATION, AS SPACEBATTLES DOES NOT ACCEPT DISCORD MP4S. (THIS IS A DOWNLOAD LINK; IT WILL DOWNLOAD THE ANIMATION WHEN OPENED.)

BASICALLY THE MOTH PALADIN STEALS THE MORPHO'S TITLE (IT WAS IN THE WAY). THEN IT STEALS THE MORPHO'S FIRE WINGS, THE FIRE OF ITS EYE, AND ALSO ALL THE COLLATERAL DAMAGE FIRE IT MADE WHEN IT SHOWED UP.

MECHANICALLY UHHHH SOMETHING SOMETHING IT'S NOT DAMAGE BECAUSE LOSING ALL YOUR LIMBS CAN'T KILL YOU BUT IT SURE MAKES YOU EASIER TO KILL SOMETHING SOMETHING? IUNNO I WAS MOSTLY BUSY ANIMATING AND DRAWING THE OBSCURED BACKGROUND AND STUFF.

[ENTITY: HEAL VARIABLE ENTITY PIZZABAR, ELSE ARTIFICER DEGREE TWO. VARIABLE ENTITY, HEAL ONE OF THE SMALLEST LIONS.]
256/??? SHORTTERMCONCERNS.BAT (+128 FROM REFUND)
IF/WHEN THE TECH IS DEAD, THIS WILL BE USED TO LIFELINKTHE VARIABLE ENTITY TO [REDACTED PER PROTOCOL 4000-ESHU] ONCE THE VARIABLE ENTITY RETURNS TO MY CONTROL, AND ALSO PREFERABLY THE VARIABLE ENTITY IS GIFTED TO TOM SAWYER (ASSUMING THIS DOESN'T DISRUPT ITS SAFETY NET STATUS) TO SYMBOLIZE THE THREE-WAY PARTNERSHIP. REMAINING CHARGES IN THIS CHARGE GIVE MEMORY OF A REGENT AND THE VARIABLE ENTITY HEALING; IF ADVANTAGEOUS/CHEAPENING, THE VARIABLE ENTITY'S HEALING IS LIKE BUDGE'S ATTACK, WHERE IT HAS X HEALING FOR EACH HEALTHBAR ABOVE 50%.

You steal the Chaos Morpho's fire! The effect isn't quite so dramatic as portrayed, but it definitely looks weaker.

A lot weaker. Even when strained, he can lend a bit of a hand.

Banana_The_Second said:

[RPNULL]:
"...And the dice rolled...and failed."
The remains of the statue, ruined, are grabbed by telekinesis once more. In a swift motion, it is melded into a gravestone. One that the SOUL bends down its head to.

"...Why won't you die, "Morpho"?"

[CHARGE AND TYPOGRAPHY]:

Kirby takes the invitation, and shows it to Pol.
Pol sends it back with an "...Alright, but what is this Mechanical Alliance about?" written on it in burning letters. That somehow don't burn up the letter.
..
Oh, there's also a +128 tacked on it. In the form of a pen.

ASH, HAD, and ROQ are made from the ashes of the broken fleet.
ASH is a...woman? Oh, that one Titanfall character.
Or, a copy of them, anyway. Bearing a sword, they, as a killer, are a plain damage dealer with a crit rate.

HAD is a gravekeeper. It HAD all the broken dreams and wills of those that had fallen. They go around, collecting everything all HAD…once. Attack, power generation…whatever. Perhaps it can reap something from the corpses it stands among…perhaps not.

ROQ...is a rock. It's just an HP buffer.

[288.../ ???]

[ENTITY COMMAND]:
ASH strikes down the Chaos Morpho. HAD tries to salvage something from The Statue's remains, some chunks Pol left behind in making the gravestone.

ROQ body blocks. SOUL gives more Defiance to Heather, reminding Heather of all the death the C's have caused, filling their soul with justice.
Assuming they have Morale left over, they then proceed to give Morale to whatever entity will help end the Morpho. If they're dead, SOUL applies Morale to HAD.

[ACTION]: Stars.

Pol looks up at the roof, and then, with X-Ray vision, at the stars far above. Cherry picking out an insignificant one one towards the edge of the horizon, Pol teleports in a red supergiant as it burns, compressing it to no bigger than a basketball in their wing. And as it burns, it eventually uses up the last of its fuel. And nuclear fusion within it stops.

Its own weight pulls in on itself, as Pol hands it off to Kirby to literally inhale it, miracle fruit giving him the suction to consume it in full, its own weight collapsing in and on itself, rupturing its core and causing it to explode in a supernova. But fortunately, Kirby's stomach is an alternate dimension, so its innards are safe.

Kirby always did have the...interesting ability to inhale kinetic energy as bullet-like stars. No matter the foe, he always had at least that weapon if no copy abilities were available at the time, wherein every time he dodges an attack and inhales the dispersing force from the attack, or eats a projectile (such as the basketball red supergiant on the verge of collapse), it's converted straight into a 5 pointed star. The more energy and force he inhales in this way, the bigger the star shot he's capable of belching out. And Hypernova just so happens to be able to reflect attacks such as Sectonia's death laser in their original form too.

A supernova and a star core is a bit above what he's used to in his Hypernova form. So he does have to belch it out as a star core surrounded by the stellar dust that made up the original star, embedded inside one of his signature 5 pointed, geometric stars, a manifestation of kinetic energy that isn't quite mass. And it kind of happens to casually dwarf the Morpho, making it look like an action figure at best, what with red supergiants being as freaking big as they are.
The star core blast comes crashing down on the Morpho like a guillotine (big things tend to have that effect on smaller things), slamming it into the ground as the red supergiant continues its stellar cycle, even having been changed during its time in Kirby's stomach dimension.
The weight of the star core, and the dust, then comes crashing down on itself, the force of gravity crushing the core, smashing it as if clenched tightly by the fist of a god. Perhaps that is what's going on, considering Pol's focus on the core.

And so the core collapses into a black hole, that begins tearing away at the Morpho's flames. But if that were enough to eliminate a purpose-built Vengeance tailor made to destroy one of the first ever Adventurers...well. The Morpho should've died a long time ago for being that weak, unable to deal with a simple black hole, slowly chomping and embedding itself in the Morpho's own body, obviously about to absorb it to nullify its gravitational pull. What better way to shrug off any further damage, right?

So Pol hands to Kirby, secondly, a pair of glasses. A spare pair of the Sovereign of Anti-Entropy - fitting, oddly enough, as what hopefully is the final weapon against a being of pure Chaos, that is the Morpho. A voice rings out throughout the arena.

"Witness this star's shattering..."
"Survive, or be destroyed. There is no other choice."

Kirby eats it, and gains his own pair of glasses. Anti-Entropy Kirby, inheriting the title of the glasses' owner, twirls out his own, gravity magic cane similar to the one Pol handed off to the core block earlier. Knowing exactly what to do, Kirby, landing on his warp star, stomps his cane on the warp star, driving it forward like a lever to grip the black hole now sucking away at the Morpho's powers.
"...Starry night...holy night..."

Kirby then zooms towards the black hole, unaffected by its awesome gravitational pulls that not even light can escape by virtue of his weight force vector being multiplied by a factor of 0. Not that he couldn't shrug off the effects himself, using his own gravity magic.
So, mirroring one of Welt Yang's own moves, Kirby slices through the black hole as if it were a water melon, the Chaos Morpho coincidentally taking the hit as it pierces the black hole due to being in the way as well. And a white crack of a line appears along the black hole, infinite work done in a finite amount of time. A fracture in reality follows up to split apart the well of nothing brought about by masses collapsing into an infinitesmally small point.

So, by concepts related to nuclear fission, something about forcing the various nuclei comprising the black hole apart, reducing the repelling effects of the strong force on them, creating a binding energy discrepancy that is released as energy...high school physics for ya, the black hole explodes.

In a chain of explosions, it explodes outwards into the Morpho, in an explosion even worse than the supernova that just happened inside Kirby's stomach. Because that energy has nowhere else to go, the former supergiant star's core's mass now suddenly halved and then some. Kirby forces the two new black holes from the cutting apart to yank on the Morpho's body from both sides, ruptured by the explosion as well, while Pol, using gravity manipulation of their own, prevents the explosion's force from being sucked in uselessly into the new black holes.

ASH, HAD, and ROQ summoned!

You bring down stars on the Chaos Morpho! You deal 3,620,000 damage! C, H, and O are added to your TYPOGRAPHY!

RazorTyphoon said:

[Action]

Action of the update here we go, so the solution to all of this madness is to decrease the value and budget of the Chaos Morpho, and how will that be done, maybe I'll do alot of calculations to how it costs and check the investments an--

NOPE, money doesn't grow on trees and we don't have time for this calculations, instead we'll just...

Ian: You now have a budget of £0.

The Chaos Morpho starts degrading without its quality body not being worth anything, you can't get this high detailed powerful being without
actual money to fund its existence, stuff like this is why animators need money.

Also I use all my element to strengthen this action.

[Charge]

[256/1280]

Sticking to the same goal.

[Entities]

Better safe than sorry, Budge regenerates (and possibly attacks the Chaos Morpho if it can also do so in the same turn).

[RPNULL]

Ian exhales as he looks around, feeling something unusual.

Ian: Is anyone else desperate to end this war? is anyone else's mind struggling with this?

You take away the Chaos Morpho's budget! It takes 5,500,000 damage!

Robot # 207 said:

Core Squad:
All Combat Units

Independent:
Armored Car
Support Units

The Core Block accepts Pricey12345's offer to Join the Mechanical Alliance

[Bodyguarding orders]
Army Guard Layers: Armored Car --> Core Vehicle --> Tanks (sort by highest Armor) --> Core Block Army

[Action]

<![if !ie]> The Giant Skeleton, <![endif]> after talking with Mischief turns towards the Chaos Morpho, it is now time to practice what he preaches, time has allowed The Core Block to make more blocks, allowing its vehicle to reach the originally intended form, and not this bare skeleton, so it shifts, Blocks appear and attach themselves to this endoskeleton, parts being torn apart and put back together until finally the transformation is complete, and

<![if !ie]> The Titan Walker <![endif]> stands before the Chaos Morpho, they are both around the same size.

A single command booms from the

<![if !ie]> Titan, <![endif]> and the Army that mounts its large form follows that command
<![if !ie]> "Fire" <![endif]>

<![if !ie]> The Titanic Machine <![endif]> lights up, Cannons, Machine guns and various other Munitions all firing at the Giant Eye, they land and cause ripples, disturbing the flaming form of the Chaos Morpho, the bombardment continues for a full minute, constantly firing even as

<![if !ie]> The Titan <![endif]> starts moving.

It raises its Fist and maneuvers into a Titanic Punch, the Fist

<![if !ie]> glows blue <![endif]> as it approaches the Chaos Morpho, the impact lands with the force of a Royal Castle, the shockwave that blooms out from its impact spreads out and extinguishes the chaotic flames.

But a single punch isn't enough for a full combo, so

<![if !ie]> The Titan <![endif]> moves its body in the opposite direction, aiming an Uppercut with its other fist, the impact sends the Giant Eye up into the sky, pulling the body of the butterfly with it by the chain, but the

<![if !ie]> Titan <![endif]> doesn't let it reach the roof of this floor, it reaches out and grabs the butterfly before it flies too far, then it pulls the butterfly down and slams it into the floor, the

<![if !ie]> Titan <![endif]> then raises its foot and stomps on the butterfly.

<![if !ie]> The Titan Walker <![endif]> then moves back and charges up, its Chest opens up and starts glowing, before firing a

<![if !ie]> Bright Laser <![endif]> at the Eye as it falls, The Beam clashes with the Flaming eye as it hurtles into the ground, generating another shockwave on impact, The Laser then stops firing, the chest closing up once more,

<![if !ie]> The Titan <![endif]> walks over, raises its fists into the air, then it Slams the Chaos Morpho while it sits on the ground, generating a final shockwave and shaking the ground, all of the flames burning the fake forest have been extinguished, and

<![if !ie]> The Titan Walker <![endif]> stands there, awaiting the Chaos Morpho's next move.

[Unit Actions]
The Armored Car aims at Chaos Morpho, if the Chaos Morpho isn't a valid target it will shoot an enemy that isn't The Latest Tech Fad, it also continues guarding
The Support units keep supporting
The Repair Mech uses its unused Regen, attacking a Violence

[Block Stockpile 32/?] +128 from Charging, +32 from Pricey
+32 to The_Nonexistent_Tazz
+12 to DreadKnight22 in the form of $5 (Nobody will get this reference)
+64 to Pricey12345 in the form of some Block Fabricators
+20 to Someone who +20's the Core Block

Norm's Heart: In Tiny Car

You strike out at the Chaos Morpho! You deal 2,250,000 damage!

DragonAegis said:

[CHARGE BUFFFER 1 P/128 CP] (+63 from Tazz last round which I spend immediately on FOUNDRY)
+128 to uh someone random uhhhh Toby Faux

Tom Sawyer cuts up the Chaos Morpho.
Tom Sawyer perforates the Chaos Morpho.
Tom Sawyer slices the Chaos Morpho with saws.
Tom Sawyer annoys the Chaos Morpho with buzzing.
Tom Sawyer perforates the Chaos Morpho.
Tom Sawyer perforates the Chaos Morpho.
Tom Sawyer removes the Chaos Morpho's liver badly after inserting a faulty one.
Tom Sawyer overcharges the Chaos Morpho while putting a power limiter on them.
Tom Sawyer explodes.
Next to the Chaos Morpho.

Tom Sawyer comes back.
They construct a frame with all their FOUNDRY. What kind of frame? A construction frame.
This frame has been used as a basis for building things.

The Relic-Bearer buffs the Legal Marijuana Stand with Good History! It really needs it. Marijuana's history so far has been... less than good, but making a legal form of it is a historic accomplishment that you should be proud of!
The Artificer Degree Two places the Construction Frame on the Core Vehicle. The Core Vehicle is a heavily armed and armored vehicle indeed, but it can do more. It's the Core of its entire army, after all! So to help with that, the Construction Frame provides its history. A history of helping with construction. Of being the support upon which things are built upon. A history of bolstering building.

You strike violently at the Chaos Morpho! You deal 1,750,000 damage!

You construct a construction frame!

Pricey12345 said:

[Pre-RP stuff]

This should be interesting.

The Mechanical Alliance is the alliance that forms during the storyline and it will be interesting

Welcome to the club, there's a lot of things about the Mechanical Alliance storyline and I'm on Discord most of the time

RP/Action: The Saga of the Moth, the forest of darkness and the Mechanical Alliance Act 2:

Moments after they're looking for some more secrets in the Genny Robotics facility, several members were invited to the main headquarters and they're started a meeting with the highest ranking members of the facility.

Facility factory director: Attention all staff and current workers in our facility, we have come for a important meeting about the strange secrets in our facilities and we are the mercenaries who found the abandoned facility that was destroyed so many generations ago, dating back a generation after the PSI war and long before the certain server we've got sucked in November 2011.
Top-ranked staff member 1: So? that was the Zeroth War that happened before we are formed early when we are sucked in that server years before others came around in early September 2015. That's some strange history we had there right?
Facility factory director: Of course, yes. We only started researching moments after the mercenaries formed looking at books, guides and strategies from different worlds and we found other trapped members who decided to build communicators, teleporters and wormholes as well as the multiverse and Fiction readers which gives us ideas of how to balance the group of multiverses from rising threats, handing out soldiers that could help others in exchange for a hefty payment and many years later, we decide to take over the abandoned facility from the cultists of the Morpho and we had plans for the Mechanical Alliance which is the project that we're into the revelation of the robotics and science, powered by allies from the multiverse.

Top-ranked staff member 2: This could be interesting, we're making plans of how to save the multiverse from the forces including the Morpho Army and Aspera's Army and I've got something interesting for you.

The second top-ranked staff member showed the facility director of a big to-do list of all those plans.

Get rid of the Chaos Morpho,
Protect the multiverse from serious threats,
Help the units become stronger,
Make trades with the alliance members,
The one is our god right now, keep it strong.


Facility factory director: Hmm... interesting but who wrote the bottom line?

The higher ups and the top-ranks didn't wrote the bottom line but one of them had something interesting.

Top-ranked staff member 2 Maybe somebody just wrote it down but who knows?
Facility factory director: So let's get back to the main subject, we have big problems and the first one is the Chaos Morpho which is the biggest threat in our multiverse and you better watch out for that however we remember that NFT thing we saw via our drones recently and we've supressed all of that NFT junk that laid around so let's get back to work.

Sometime later, the facility director uses a microphone communicator which talks to several adventurers.

Facility factory director: Core Block, Billions of Names, Pol, Tazz, Heather, coming in? We've got a special message about the invitations.

I heard all of this via the radio and I saw the strange coat on the ground with a message on it then I read the message which it says...

<![if !ie]> "This is a cloak I've made just for you from the darker places in the forest of darkness. This could help you plan things and communicate with the forest of darkness." <![endif]>

I wear the strange cloak which the darkness pulsed around me before I stand up with my cursed crow pen which it starts glowing before I look at the star-patterned roof and the eyes of the crow pen's statue glows blue which I draw a murder of crows flying up to the stars on the roof which the pulse is yellow, having a glowing star on the crows' body before the crow pen's eyes turns red as the murder of crows are turned into multi-coloured shooting stars flying at the Chaos Morpho, exploding into star energy that damages the Morpho itself with my crow pen glowing from the incoming shooting star crows.

Before and after all of that assault, I use my 800 planning to power up my attack towards the Chaos Morpho which made about 800 crows forming into a meteorite, crashing into the morpho and making a huge explosion for a finisher.

[to be continued]

Due to the Macro destiny, I cannot charge except handing out charges and receiving charges
Caw caw 700/700 (+182 from JOE, +96 from Tazz, +64 from Billions of Names, +247 from Pol and +111 from Core Block)

The accumulated charges I've collected from sending and receiving assist charges has transformed into a an ominous black 700 gem which I put the gem inside the crow pen's statue's beak, making it's eyes glowing black and white before it caws loudly, quickly turning it into a blue right eye and a red left eye, drawing an cocoon-like egg which opens into a huge crow monster with a loud and distorted caw that could echo even the dark forest.

Due to the 700 CP summon, the crow monster is one of the many creations from the cursed pen so here's a little quick rundown:

The crow monster has slightly-high health, average attack and it can do double actions with a regeneration which is the support/all-rounder unit.

Blessing of the Dark Forest: The crow monster spreads it's wings, giving a targeted AG or N entity a power up, increasing attack, regeneration and gives a nice buff that could help a entity with positive status effects.

Gaze of the shadow crows: The crow monster makes a dark and red gaze, curses a target with negative effect like reducing attack, a damage overtime and something that could distract, stun or incapacitate an target.

The replica Genny Robotics fires an electrified water blast at the Chaos Morpho and the blaster warrior robot also fires a beam at the Chaos Morpho

The crow monster flaps it's wings, giving the blessing of the dark forest on The one that is very special/[REDACTED PER PROTOCOL 4000-ESHU]and flies off to the Chaos Morpho, gazes at it and giving the curse of the gaze.

The investment and programming divisions delivers a +32 to Tazz (The_Nonexistent_Tazz) with a shining coin moments after the Pokeball shattered following by +32 for Billions of names at once (Krill13) in a form of a book that needed to get the Shadow Pawn to the top quicker, +32 to Pol (Banana_The_Second) with sparkling star and +32 to Core Block (Robot # 207) with some more reinforcement materials

Charge Bank +51 remaining from Core Block
Total charge banked: 463+288=751-700=51 (lots of charges coming in recently and 700 of them are being used for a summon)

You strike at the Chaos Morpho, dealing 2,000,000 damage! You then construct a boss-killing CONTINGENCY!

The Crow Monster summoned!

Toby Faux said:

"Are you OK, Joebob?"
"You sound kind of... Corrupted"

Ok, I should take it easy on the charge empowered attacks

Toby throws a brick at the Chaos Morpho. However, instead of directly hitting it, toby warps reality, making the brick suddenly swerves around the Morpho, gaining in speed. Its speed exponentially increases through the warping of reality, until Toby lets it fly toward the Chaos Morpho at a sizeable fraction of the speed of light

??? 328/5000

+128 to anyone

You hit the Chaos Morpho with a high-velocity brick! You deal 1,000,000 damage!

The_Nonexistent_Tazz said:

[ CHARGE: I Don't Wanna Stop - 512 / 512? ]
+32 from the Robot, +32 from Pricey.

[ ASSISTS ]

+32 to Robot # 207
+32 to Pricey12345
+32 to DragonAegis
+31 to Toby Faux
+1 to Crimtane Shovel

[ ACTION - ??? ]

The Sleuth(?) stares at the Chaos Morpho. "The Sleuth(?) stares at the Chaos Morpho. At <0>. At their designated nemesis, brought back again and again and again. At the nightmarish crimson corruption. At-"

"Aren't you going to do something about it?!"

"The Sleuth(?) turns towards the hysterical dame, inexplicably twitching in irritation beyond just mere desire to see the Chaos Morpho dead. 'It's almost ready,' They say."

"What's 'almost ready?'" Heather asks.

"The Sleuth(?) smirks. They can barely contain their excitement for what will happen next. 'A killshot. A special guest arrival.' The Sleuth(?) says."

"OK, but-like. That weird curse thingy is dead. Like, the others were acting weird until those weird symbols started dying and yours was probably that PokeBall thing, and now it's dead! Dead! You don't have to talk like you're narrating yourself."

"The Sleuth(?) suppresses the urge to roll their eyes at a ridiculous accusation of 'narrating themselves'-"

"You're doing it right now!!!"

"-and instead focuses on the most important error she just made. 'The Curse isn't dead. You can't kill a symbol. We just removed its deleterious effect upon me. Now that I am able to correctly manifest my power, we can turn it against the <0>,' The Sleuth says, digging through their trusty duffel bag. 'And I'll do just that.'"

The Sleuth(?) pulls out a chair. It is an exceedingly ordinary and average wooden chair. It's brown. It's not too dull but not too bright, made for an average human, and possesses all the necessities of a chair; four legs supporting a flat wooden surface and another flat surface acting as a backrest. It has no obvious anomalous properties-even to Heather, who now possesses an eye alarmingly capable of discerning fundamental truths about anything and everything.

"... OK, I'll bite. What's with the chair?

"The Sleuth(?) grins. 'As you may have noticed, I do not appear to be a traditional sleuth,' they say, pointing to their body. 'The only obvious sign of such a thing is my hat. This is because I am not a Sleuth at all, but just a representative,' The Sleuth(???) says, shocking everyone with this incredible revelation."

Heather's jaw drops, hangs, the beginnings of a hundred complaints living and dying microscopic lives in her throat.

"'Stunning, isn't it.' The Sleuth(???) asks, rhetorically. It is not a question."

Heather continues to mouth silently in the face of this ridiculous farce. Everything fails.

"'Of course, the real question is who I would be representing. Obviously, a Sleuth. A real Sleuth, of course, and his Descendant."

The Chaos Morpho's gigantic eye instantly snaps to the Sleuth(???).

"Ta-"

The Sleuth(???) raises a finger and puts it to Heather's mouth. "The Sleuth(???) raises a finger and puts it to Heather's mouth. 'Please don't say it yet, the magic only works for a full dramatic reveal,' The Sleuth(???) says."

Heather falls completely silent.

"The Sleuth(???) tauntingly dangles the Chair to the <0>'s eye. 'I've wasted enough time rambling. It's time to put you down, <0>!' The Sleuth(???) says in a hard-boiled and righteously aggressive manner as they toss the chair upwards."

And they do, indeed, toss the chair upwards. The chair *soars* into the sky… Up to the painted ceiling and past it, like a classic roadrunner gag. It flies up and up and up and entirely out of sight into the painted-on twinkling night sky, leaving behind only a tiny sparkle of light.

The tiny sparkle of light doesn't dissipate. It gets brighter. Brighter. Brighter. It starts drowning out the whole room in a strange white-jade glow. The decaying emissions of the PokeBall curse glow in kind-not the Chaos Morpho's distorted red-orange, but a similar white-and-jade green color.

"The Sleuth(???) locks eyes with <0>. 'You must really be a fool to think your old weaknesses were entirely forgotten,' The Sleuth(???) says. 'The circ*mstances have aligned like the stars for the ultimate throwback-right to your old defeat, <0>, on a world of trees and furniture, at the hands of a motley crew of adventurers, and…'"

<QUERY BEGIN>

> Shipment request received.
> Payment has automatically been deducted from user ID "CullenMyBabe34".
> You may wish to contact your bank if you wish to make future purchases.
> Estimated delivery time: 15 business seconds.
> Enjoy your purchase!

<QUERY TERMINATED>

Heather's face crunches up in mortification. Then, curiosity as she sees something from above.

As the radiant light of the pale-jade star fades, a new drawing has taken its place. As if someone opened up Microsoft Paint and selected the shape tool, an unsightly brown circle has etched itself into the sky. A horrific stain of coffee on Chica's wonderful, now slightly-burning canvas.

And yet, it grows larger. Waves manifest across its surface, the mesmerizing patterns of wood grain and bark doodling themselves across the hazel orb. As the fifteen business seconds conclude, the orb makes itself manifest. It punches through the sky, sending smatterings of paint and dozens of rings of splinters marking its landing point. The sphere punches into the ground, hairline fractures cracking into its surface. Purple fluid bleeds from the gashes.

A curious object, to be sure. "'Witness now, the Sphere.' pipes The Sleuth(???). 'The harbinger of death to a long-forgotten world. In a friendly, budget-sized option for those who have nothing of interest to my employer.'"

Wooden panels fling open upon the top of the Sphere, a geyser of purple goop spewing forth like a particularly nasty popped pimple. An emaciated, goo-like figure pulls itself out of the gap. Darkened, burnt-looking wooden material adorns its surface, creating a rough cloak. Piercing pinprick eyes of royal violet glow from the innards of the hood. A tattered wooden scythe rests upon its right shoulder.

A mouth cuts itself open upon the creature's face, more sludge leaking from the new cavity. A feral roar ruptures from its maw.

"hello, everynyan"

A feral roar in lowercase. And a smile wider than its own face.

"'I am proud to present one of the oldest enemies the <0> has, and the one who I play proxy-ancestor to. Please welcome…'"

[ ACTION - PULCHRITUDE ]


"'... Chaoscreeper.'" "hey boomer who even [c]alls me [t]hat. also, wha[t]'s wrong wi[t]h my [t]ex[t] forma[t][t]ing. dear god. how will anyone know who's speaking if [t]heir name doesn'[t] pre[c]ede each sen[t]ence? never should've abandoned homes[t]u[c]k."

Heather stares blankly at the madness and gives up trying to explain it.

"The Sleuth's Proxy smiles at the ancient entity brought back to life. 'You can take it up with the editors,' they say. 'For now, I believe we have an old nemesis to kill. Would you care?' The Sleuth's Proxy asks." "yeah sure le[t] me jus[t] order [t]he bes[t] person for [t]he job, slayer of a[t] leas[t] [t]wo bu[t][t]erflies"

<QUERY BEGIN>

> Shipment request received.
> Denied.
> User ID "CullenMyBabe34" cannot afford the product "Marron Needleworker".
> We would recommend taking out a loan, but simulations show no outcome where you are able to pay it back within a span of 500 years.
> Thank you for shopping!

<QUERY TERMINATED>

"Wait wait you're actually-STOP SPENDING MY MONEY!!!" Heather screams. "Ta-Sle-You! You have like infinity money, spend that!!!"

"The Sleuth's Proxy stares blankly at the woman who has just been given practical exemption from ever having to spend anything ever again."

"IT'S THE PRINCIPLE OF THE MATTER!!!"

"dang, can'[t] pawn off my work. oh well. guess i'll do i[t] myself, fine. lady [c]an you please be less poor, [t]hank"

The hatch on the Sphere closes, Chaos re-entering the glorified drop pod. The wooden surface of the Sphere morphs, mass congregating and pointing towards the Morpho Butterfly. With a surge of energy, grape-like jelly "also known as [t]hyme ma[t][t]er, so we [c]an s[t]op using synonyms for purple goop" pulses through the wooden mass, shaping it into an old-timey ship's cannon. The cannon undergoes mitosis, splitting into an entire array of guns.

"so wai[t], if [t]his is… no[t] [t]ha[t] pla[c]e, [t]hen i [c]an ge[t] away wi[t]h bla[t]an[t] plagiarism. i don'[t] need [t]o be original a[t] all. [c]urse of repe[t]i[t]iveness, ea[t] your exis[t]en[c]e ou[t]." The cannons pulse with life (and Thyme Matter), and fire out a devastating barrage towards the Chaos Morpho!

The shots of Thyme Matter converge in midair, stopping a long distance from their intended target. From its shadowy mass, out come two heavy rocket engines, exactly four lethal weapons systems, and several layers of technically organic shield bubbles. The Swallow, Type-T has arrived! Using its onboard teleporter, it forcibly kidnaps Heather (who immediately shouts obscenities), some random statue of Pikachu (inanimate), the Proxy Sleuth (stoically hard-boiled as ever), and also Chaos himself.

"sleu[t]h, on weapons. pika[c]hu s[t]a[t]ue, on shields. poor woman, on engines. [c]haos, on pilo[t]ing. alright?" "yeah sounds good [c]haos" "nea[t]"

The Sleuth's proxy immediately stands at the weapons console, arming the four Artisan Seat Blasters that extrude from the Swallow's hull. Heather, still sufficiently intimidated by the crazy hooded man(?), screams to the furthest point on the ship away from them-which happens to be the Engine block. The Pikachu statue stands absolutely still and does nothing, exactly as you would expect. Chaos vents the entire ship, doing nothing since the spaceship is not in the vacuum of space.

"all systems, fire!" After politely waiting fifteen seconds for the Master Chair Guns to charge, they rattle off blobs of Thyme Matter, morphing into what appears to be a gigantic goddamned T-Rex. The Legally Distinct Legendary Herbivorous Silversaurus plummets from its spawn position right upon the Chaos Morpho, crushing it with a Legally Distinct Torso Crush attack. It roars and claws upon the Morpho's singular eye, daring not to bite it because that would upset its Vow of Veganism and presumably call the cops upon it or something.

Chaos flies the Swallow in dizzying circles around the Morpho, firing more barrages of entities at it. A swarm of Heavenblimp Drakes, devoid of any of their famous hundreds of weaknesses, fly directly into the Morpho in a kamikaze run, exploding on impact and splattering biomass all over its surface. Jazzkilograms Hearty, from Group Citadel One Plus One, roars out his name in an indecipherable accent as he bullrushes straight into the Morpho's main eye and burns at it through sheer testosterone. A swarm of smaller Bow Fighters swarm out and pepper the Chaos Morpho with laserbeams as a larger entire space station-titled "Unified Floating Star Orbiter"-manifests overhead and blasts the Morpho with dozens upon dozens of lasers. A quartet of robed children-one "Spirit Mischief-Maker," one "Octopus Psychoanalist," one "Deific DJ," and one "Monad Farmer" all combine the powers of Breath, Light, Time and Space into devastating world-sundering forces. An Indestructium Cthuga Relief is flung violently from the guns into the Chaos Morpho's eye.

Upon the Swallow, warning lights blare. "oh no, we've been boarded, oh noooo. lady wa[t][c]h ou[t], i[t]'s vi[c]ious!" An adorable little puffball of Thyme Matter skips towards Heather. "Poyo!", it goes. It's a little Kirbo!

Heather, seeing this, is instilled with primal fear and bolts. The problem being that Heather is both smaller and far faster than she's used to and immediately clears the entire ship and rams directly into the pilot seat, launching Chaos out the windshield, which apparently this spaceship has. Not that she made contact with him or anything- he simply wished to vacate the premises, knowing what was coming. Kirbo hops forward, now suddenly wearing a fedora and holding a tommy gun. Where'd they get those? This makes Heather opt to leap out of the windshield as well.

Kirbo leaps forward onto the controls, giving them a few loving slaps. The Swallow violently accelerates, entering a faster than light warp jump! It plows into the iris of the Chaos Morpho, exploding with not a glorious boom, but a triumphant splatter. Much like throwing a soft clay statue at a harder marble statue. Said impact also violently kills the other entities summoned by the Swallow.

Kirbo pops from the wreckage, and attempts to suck in the Chaos Morpho! Unfortunately, as their target is a bona-fide Boss Monster, and without any Gigastar abilities to augment the sucking, Kirbo fails to absorb the Morpho. What they do absorb however, is the entire quantity of Thyme Matter splattered all across the Chaos Morpho.

"Uh." Heather says intelligently, standing well away from the madness, but right next to Chaos's brand-new tombstone. "T-t-that can't be good, c-can it?" "huh wha[t] why would [t]his be bad"

With all the absorbed Thyme Matter, Kirbo has obtained far too much power. Their body rips in half, a wispy orb of highly-condensed Thyme Matter birthing itself from the mass. Thousands of wings grow from the mass, a gigantic frowny face, and what suspiciously looks like a cactus sprouts from its head. The Thousand-Winged Devil Kirbo Spirit, embracing its full power, fires… occasional sprays of explosive light balls at the Chaos Morpho. The two engage in a time-honored tradition between final bosses: bullet hell spam towards one another.

"OK, OK, OK. They're distracted, this means we do… What do we do. Why am I doing this? God-wait, no, God got eaten by freaking-freaking kirby?!??!" "no [t]ha[t]'s kirbo. [t]hey're legally dis[t]in[c][t]. anyway i'm gonna prepare some[t]hing [c]ool. be sure [t]o pi[c]k up [t]he sleu[t]h when kirbo dies, ok?" Chaos double-taps W, sprinting away from the madness. They splatter some Thyme Matter upon the ground, summoning a miniature creature known as the Spooky Idiot, wearing a shirt that says "Chaos's Buddy". It carries Chaos towards the Sphere, probably a bit slower than if Chaos just ran to the Sphere himself.

Once he gets there, Chaos equips a wrench, and begins to violently bash the Sphere with it. The entire structure begins to shift and morph once again, the pre-existing cannon barrels all merging into one singular, gigantic barrel. The wood shines like heaven in jade, the fires of charisma burning alight all around it. It has a meter-wide and fifty meter long barrel, six engines, twenty underslung grenade launchers, attached sniper rifles, a scope, six miniguns, a fighter jet, a black hole, and a cup holder. All of its existence reeks of incomprehensible age-advancements and technology and arcane secrets beyond the ken of this existence, birthed from another, more ancient, antideluvian place. It smells like cracked sandstone, with a hint of mint. On its barrel is a single name in times new roman font: AULD CANNON. Chaos didn't write that. Who wrote that? He looks around, but to no avail.

Heather, meanwhile, has her eye focused upon the intricate dance of death between Kirbo and Morpho, waiting for the former to die to extract The Sleuth's Proxy. Hopefully. Maybe.

"C'mon c'mon c'mon," Heather mutters under her breath. "Kill each other already…!"

"The Sleuth's Proxy stands beside Heather, wondering what she's doing. Silently."

"I'm trying to-"

Heather turns and sees The Sleuth's Proxy, completely alive and well. She swivels her head towards Kirbo and back. "The Sleuth(?) smirks. 'Kirbo's stomach is less of a black hole and more of a random portal, you see. I was never trapped,' the Sleuth's proxy says."

"I. f*ck it, come on!!!"

Heather and the Sleuth's Proxy run over to the AULD CANNON as Chaos continues to bash it with a wrench. Chaos adds increasingly important systems, like a few shotguns, a smaller Auld Cannon with recursively smaller Auld Cannons upon it, a microwave, a radar dish, a few more shotguns, and a single crossbow pointing fifty feet to the right. The Sleuth's Proxy flies up to the very top of the contraption.

It is at this point that Heather notices the rather glaring flaw in this design. There is no mechanism to fire the gun. Just a funnel leading directly to the main barrel. "Ta-Sl-WHOEVER YOU ARE THERE IS NO TRIGGER. THERE IS NOTHING. WE CAN'T SHOOT IT!!!"

"The Sleuth's Proxy smiles. 'Oh, don't worry about that,' they say. 'Now… Time for a final, ultimate sacrifice,' they say, their tone suddenly solemn, as they take off their hat. Inside, of course, is their most PRECIOUS CARGO: four units of Candy Corn."

Heather, on the ground, and barely able to hear the Sleuth's Proxy, is tested to the limits of their patience at this proclamation-and then remembers the absurdity of adventures and sighs, weary. Of course it would be candy corn.

The Sleuth brings each unit of candy corn to their lips as Kirbo's vailant fight against the Chaos Morpho comes to a disfavorable close. One by one, the four units of Candy Corn drop into the AULD CANNON's funnel. Dink. Dink. Dink.

Dink.

Every single bit of the massive weapon crackles to life in a glorious surge of elemental personal charm. Heavenly fury crackles across the gigantic weapon as it prepares one, last, final attack.

It is at this time that the Chaos Morpho, finally having defeated The Thousand-Winged Devil Kirbo Spirit, turns to look at the cannon as it begins sucking in jade-green lines and hovering in the air, pointing down at the Chaos Morpho, as shown in the below masterwork of art.

Destroy The Godmodder: War of a Thousand Universes (CHAPTER 5 - TRIAL PSI) (Always accepting new players) RP (1)

REVELATION RUINING COMBO ART
AULD CANNON: GOD SHATTERING SHOT

The cannon fires. Brilliant white pulchritude, laced with a jade tint, screams out at the Chaos Morpho at sixty-six kekzillion megamiles per picosecond. Sound dies as the laser screams out in a perfect annihilation, the old weakness of the <0> once again heralding its final demise in an absolute finisher.

The Sleuth's Proxy, having abandoned the most precious cargo, is no longer the Sleuths Proxy and is now just Tazz again. The AULD CANNON dissipates, suffering the backlash of its own almighty attack, and fades to nothingness.

"Ahhhh… That was great. But I can finally stop imitating him now."

Heather is too furious at existence itself to be mad at Tazz specifically.

((Special thanks to Irecreeper for his assistance with creating this attack!!))

[ ENTITY ]

Heather is so mentally exhausted, between recent events (which will be recounted a little later), the whole shebang with Chaoscreeper, and also Copyright of Allegiance Torn being... Well, more 'annoyingly persistent' than anything, to actually cognize what's going on. Heather is idle, even if the Chaos Morpho lives.

Pizzaface shoots the Chaos Morpho.

THE NOSE HELPS KILL THE WACKO BUTTERFLY GO AWAY DIE DIE DIE NOT SCARED.

You pierce reality! The Chaos Morpho takes 2,500,000 damage!

Alastair Dragovich said:

Law is about to collapse from the sheer, stressful workload. He didn't even get to act last turn because he was so busy with his tours and songs. The success was restrictive and binding in a way he never thought possible, even as he delighted in writing lyrics.

And then the Curse broke.

The calls and schedules dried up. The new manager disappeared. He could clearly remember his family. Mom. Bro.

He could remember-

"Melina!"

[This song begins playing here. Intended flow of action will be indicated by the time stamps.]

She's wearing a suit of armor unfamiliar to him. She's scuffed and the hair peeking out of her helmet is a mess. But he'd always remember that face of hers.

"Law?" She asks, turning towards him.

"Melina!" he cries out, not caring that she called him by his real name while 'on the job'.

He's too busy running to get to her. Her eyes tear up and she runs towards him. The two collapse to their knees in a hurry as they impact each other, holding on for dear life in a mutual bear hug.

[0:15]

"I thought I lost you forever..." Law choked out.

Melina sniffled. "You couldn't hear or see me or anything. I tried so hard! I tried so, so so hard but I barely did anything-!"

"Thank you."

She blinked. "Huh?"

"Thank you for everything you do."

She shakes... then sobs and leans into him harder, dampening his shoulder with her tears. He returns the favor.

The Elevator Radio is willing to risk its life to make sure no one interrupts this moment. As are the Cool Lights.

[0:30]

Slowly they get up, hand in hand. The warmth is unfamiliar, but it feels so right. They turn to face down Morpho's gigantic, glaring eye.

"...Melina. I think..."

She turns to her friend, who looks afraid but certain.

"I think I'm allowed to sing more than just one song," He says finally. "Just... on my own terms. No one else's."

Melina's heart hammers hard. "You... you want to go indie as a real musician?"

"Yeah." The man formerly known as the One Hit Wonder turns to his long time friend and Groupie. "Will... will you be my guest star for this one?"

Her smile beams through the fresh wave of tears. When she clears them from her face and readjusts her visor with a click, it's filled with Determination. In Law, the Light of Knowing That Everything Important to Him shines within him.

[0:50]

"This thing is already being hammered - let's make sure it stays down! I've been watching the battle, and I think we'll only have one shot before it tries to counter us" Melina informs.

"This thing absorbed a rainbow of some sort, right? I think I have a plan."

He removes his hand to show The Groupie what his idea is. She smiles and nods.

"I'll cover for you. Just make sure you hit home."

"Of course I will! After all..."

Law looks up at Morpho, hate mixing with a fierce protective instinct flooding him. "Everyone knows the eye is the weak point for these things."

As he tenses, The Groupie blitzes Morpho, blasting with all of her suit's kinetic firepower. Its baleful gaze tracks the figure, even as the other attacks hammer away at it.

[1:08]

With a cacaphony made not of sound but of power, Morpho unleashes a wave of psychic power. The Groupie, new to the superhero biz, feels her world flip sideways. She flounders and twists, but even the perspective shift is handled deftly.

What isn't is the array of crimson orbs around it, gathering power into a laser. She braces for impact only to be pulled out of the way by a microphone cord. The laser flies above her head, and Morpho's attention shifts to Law, missing him pass the object to Melina.

Law charges at Morpho on foot, weaving through the battlefield before springing off of a Violence to take to the air himself.

Guitar in hand like a sword.

[1:26 -
There are things in this world that you're not meant to see]

Morpho's eyes reflect Law as it roars, sending out a wave of red, phantom apparitions of the giant rainbow it absorbed earlier.

[Now the voice of a deity permeates]

Law whips his microphone towards himself and gives a deafening shout, dispersing the attack -

[You feel above yourself]

- to see Morpho missing, he looks around, and then up to see the quivering eye of Morpho inches away from his face.

[And now you'll pay the price
With your sacred life]

He does not dodge the rainbow wall that emerges from it, grinding into his form and burning all manner of poison and pain -

[When you ascend past yourself you will gaze down below]

- sending law hurtling back into the ground. The ground snaps around him, leaving him in a pile of rubble undearneath Morpho's gaze.

[A reflection of exactly how far you've come]

But Law sees himself grit his teeth and yank himself out of the stone in the reflection of his enemy's gaze.

[Well, don't you want to shine?]

He feels his whole body glow and a roar build up in his throat.

[Rise and face the stars
Given second life?]

He unleashes it all, causing Morpho to finally BLINK in pain.

[PETRICHOR-STAINED DESTINY]

He can feel the power fueling his songs had left him, but it doesn't matter.

[EPICENTER OF ENTROPY]

Even standing amidst the rocks of his own fall he's never felt more capable than now.

[TWISTED GARDEN, LACED WITH POWER]

Drawing upon the Adventurer's power, dozens of mic stands burst from the ground

[PORTRAIT OF THE SCATTERED FLOWERS]

The tips blossoming into explosions as they impact Morpho's eye.

[You'll never be the same again]

Law sees Melina come in, blasting Morpho's pupil dead on-

[(ALL SHALL BOW IN SERVITUDE)]

- and from the smoke comes orange laced chains to bind her.

[This is the beginning and the end]

She grabs the chains and strains her armor -

(ALL SHALL BOW!)

-Even as Morpho pulls back with a greater, ferocious force!

[2:38]

Melina screams, and barely she overpowers it. Morpho's eye widens and it tries to flap its wings, but Law is on its back in an instant. Binding it's wings, He sweats tremendously as the heat threatens to burn him. Fires of the dead and hereafter scorch him, but Melina manages to follow through, and pulls Morpho down!

As it struggles to get up, Melina and Law rejoin. The two begin attacking with all of their weapons, trying to push the god into the ground. But its wing flaps reshape the area, and the pressure building warps the ground under their feet until-

[3:00]

BOOM! The floor begins to shatter and lift into the false sky. Melina's thrusters and repulsors kick into overtime as she pushes herself and stones out of the way. Law, meanwhile, takes a few hits, but rolls into position to give a few kicks of his own at the debris.

Bouncing to and fro, they clear the field to see Morpho below them. More stones fly around it, and soon they dive into the debris field. Law's body twists and glides as Melina rockets forwards, punching through the offensive asteroids. Crack crack crack!

Soon they're face to face with the Butterfly once more. It quivers with fury as it sees the object in Melina's hand- a black prism.

[THE GODS OF THIS WORLD BECKON AFTER]

The souls of the damned fly forth from Morpho's flames, reaching and grasping as Melina tries to disperse them all.

[(You are bound to create)]

She finds a new upgrade clasped onto her arm by Law, who gives her a nod.

[IT BLOOMS, YOU WILL FIND THAT WE'RE CURSED]

The dead scream as the device lights up, drawing them in and trapping them in its confines- though a ghostly sigh leaks as it shuts itself.

[(Speak in riddles and games)]

The two hear the songs lyrics and find Morpho's gaze to be unusually reflective in the thoughtful sense.

[AS YOUR MIND TRANSCENDS MATTER]

Law flips around, his guitar glowing with power as his body pushes past all human limits.

[(New beginnings you've made)]

Melina charges at his side as he spins like a tornado, her own body glowing with the same power in absolute synch.

[NOT THE LAST AND YOU WERE NOT THE FIRST]

Morpho pulls out two more moves - the Butterfly's Sword and a fully charged rainbow laser.

[(To the flowers they pray)]

Both explode into fractals as they blast towards the duo. With weapons reared back, they slam into the opposing attack and struggle against it.

[NOW ALL YOU HAVE TO DO IS FINISH WHAT YOU STARTED]

"NOW LAW!"

He slips past the colliding attacks, letting Melina grab his guitar to continue the deadlock as he falls with prism in hand. His body freefalls, Morpho's pupil widens...

[4:18]

And the prism plunges into the eye. The world holds it breath for a split second -

[4:20]

And then power leaks out of it. It seems to break apart for a second, eye gently peeling into flakes to reveal pure energy underneath. It seems like the end for a moment.

Then it pulls itself back together. Prism still jammed, Morpho *screams* in agonizing rage.

The power leaking free blasts Law back! The stalemate with The Groupie explodes suddenly, sending her flying to the next floor!

"MELINA!"

He turns back to find Morpho bearing down on him, determined to crush Law physically as it finally decides to reciprocate the VERY personal grudge it feels against him. He turns and runs for a couple minutes straight. The Eye plows into the floor, heedless of the harm it is doing to itself in its chase towards the one Adventurer that STABBED ITS EYE.

As Law jumps and dodges and weaves, he feels himself flag until

[6:50]

he trips over his own guitar. Thinking fast, he grabs it and swings it into the prism. Morpho's momentum plunges the prism deep into it... and then the guitar.

[7:00]

And then Law himself. Everything slows, including Morpho as it stills completely....

[7:06]

Then, like glass, Chaos Morpho shatters as the rainbow's power blasts free due to contact with the prism! Law hits the ground on his back and looks up to see all this power and fragments fly forward... then BACKWards! THen SHutteertetettrrt

i876543wer67890uhiguftyr56e4e568798h0ugivyfutyd567f68ygiu

Law blinks as the floor is restored to how it once was, but now with quiet birdsong.

He stands up, and then, without waiting, runs for the entrance to the next floor to try and reunite with The Groupie.

--------------------------------------------------------------

The elevator radio will protect The Groupie even if it means death. Mostly by blaring music at the offending targets. The Cool Lightsshift towards The Groupie to embolden her ability to support Law! The Groupie's action goes towards boosting Law's action this turn.

The stands and seats continue to heal things. They are raking in that dough!

As for charge related things...

+128 goes towards The_Nonexistent_Tazz in case they need it post-shenanigan attack

Their own charge completes

THE STAGE - 170/170!

And now there's a Stage (with wheels for easy mobility) to act as a mobil platform to support Law's subpar Action power! And to hold all of his stuff, and carry any entities to the next floor.

The rest fo the charge goes to... A big screen TV, of course! To Show Law's face and stuff to the crowd in the back row!

124/180 - STADIUM SIZED TV

Here's hoping things work out okay...

You deal 1,500,000 damage to the Chaos Morpho!

FastoDash said:

[CHARGE USE]
Ephemeral Shields [235/235]

Fasto throws a card, and a huge barrier appears between the Morpho and the rest of the entities, ready to protect its allies from harm and prevent what damage the Morpho can do.

[SPOIL]
Fasto takes a picture of Sans.

[ORDERS]
The Memory of a Regent attacks the Chaos Morpho.
The World's Smallest Lions distract the Chaos Morpho.

[CHARGE]
Project Entity [640/???] (+128 from JOE)
+128 to JOEbobobob

You create a shield to block against the Chaos Morpho's remaining power!

You snap up a photo of Sans, destroying him!

~~~

With the Chaos Morpho on its last legs, the CONTINGENCY springs into action, tearing into the Chaos Morpho's last hit points (and the Defenders of Dreams as it does so)! The Chaos Morpho glows as it begins to fall out of the air. Before it hits the ground, the Chaos Morpho explodes! A wave of fire washes over the entire arena, piercing the barrier and threatening to burn away the remaining entities...

...but ROQ absorbs the blow, shattering into a billion pieces with its purpose fulfilled.

The Chaos Morpho disintegrates, its stolen power scattering in all directions. Some of it disappears into the Tubby Custard Machine, making it stronger. A small portion of it flows into all of you, making you feel much stronger...

As the Chaos Morpho's power scatters in all directions, the various entities in service to the Chaos Morpho fade into nothingness as well. But, if you squint a bit, you can barely see a small, orange butterfly escape the room through a small window near the ceiling...

It seems you may not have seen the last of the Chaos Morpho. But, for now, it is gone. An air of stillness settles over the battlefield.

THE ROD and its operators move the Shadow Pawn! The Essence of Dreams spawns a Mender of Dreams! The Guardian of Paradise heals © of Memory Forsaken! The Build-A-Bloon and © of Memory Forsaken try to attack, but their attacks are intercepted by the Armored Car! © of Allegiance Torn tries to damage the allegiance of Heather, but is stopped by the SOUL of the SUPREME GUARDIANS!

The Void Given Focus focuses! The Shadow Pawn advances! The Relic Bearer gives Good History to the Legal Marijuana Stand! The Artificer Degree Two improves the Core Vehicle!

The Process moves the Shadow Pawn and gives itself more RAM! Its RAM is then increased further by Word of ▯̸̽▯̸̱̣͊̐͜͝ͅ▯̵͇̬͐! A Work In Progress distributes buffs! The Creator creates an hourglass! The Tree of Will is filled with more attacks!

Healing and recuperation is given to all entities! They are all healed to full HP!

With nothing left on this floor. you begin advancing to the next...

<![if !ie]> as you step up the stairs to the next <![endif]>

<![if !ie]> floor, you can feel the power of the <![endif]>

<![if !ie]> sacred black mask once more. <![endif]>

<![if !ie]> the force of it feels like it is <![endif]>

<![if !ie]> crushing you from all directions. <![endif]>

<![if !ie]> you step into the ninth floor of the <![endif]>

<![if !ie]> uberspire. you find yourself in a <![endif]>

<![if !ie]> mysterious, dark theater. <![endif]>

<![if !ie]> all around you, you can see a story <![endif]>

<![if !ie]> being played out, ending, and repeating. <![endif]>

<![if !ie]> every single ending is a bad one. <![endif]>

<![if !ie]> on one of the stages, the hero <![endif]>

<![if !ie]> slaughters an entire castle of demons. <![endif]>

<![if !ie]> but he feels guilty about it. <![endif]>

<![if !ie]> on another one of the stages, the <![endif]>

<![if !ie]> overlord of the demons is strangled by <![endif]>

<![if !ie]> one of her own underlings. <![endif]>

<![if !ie]> on many of the stages, all four of the <![endif]>

<![if !ie]> theater's inhabitants are trapped in a <![endif]>

<![if !ie]> burning room, consigned to the flames <![endif]>

<![if !ie]> then all of the stages go dark. <![endif]>

<![if !ie]> you are alone in the darkness with me, <![endif]>

<![if !ie]> TRAGEDY. <![endif]>

<![if !ie]> "WELCOME BACK TO MY THEATER, <![endif]>

<![if !ie]> ADVENTURERS." <![endif]>

<![if !ie]> "I SEE YOU HAVE BEEN PERUSING THE MANY <![endif]>

<![if !ie]> STORIES I CRAFTED IN THE PAST." <![endif]>

<![if !ie]> "I CLOSED MY THEATER LONG AGO, BUT THOSE <![endif]>

<![if !ie]> TALES GO ON, AS STORIES TEND TO DO, LONG <![endif]>

<![if !ie]> AFTER THE THEATER'S CLOSURE." <![endif]>

<![if !ie]> you can feel something strange behind <![endif]>

<![if !ie]> TRAGEDY's mask. an emotion you can't <![endif]>

<![if !ie]> quite place. <![endif]>

<![if !ie]> "THESE TALES, HOWEVER, ARE NOT WHY YOU <![endif]>

<![if !ie]> OR I AM HERE." <![endif]>

<![if !ie]> "THIS MASK WHICH I NOW WEAR HAS SHOWN ME <![endif]>

<![if !ie]> SOMETHING BRAND NEW. A NEW SET OF TALES <![endif]>

<![if !ie]> THAT CHILL ME TO MY BONES." <![endif]>

<![if !ie]> the stages light up again, but this time <![endif]>

<![if !ie]> the characters are different. <![endif]>

<![if !ie]> many of the characters look like people <![endif]>

<![if !ie]> or monsters you've seen before. just as <![endif]>

<![if !ie]> many of them are unknown to you. <![endif]>

<![if !ie]> "FASCINATING, ISN'T IT?" <![endif]>

<![if !ie]> "THE TALES I SEE THROUGH THESE EYES SPAN <![endif]>

<![if !ie]> YEARS UPON YEARS, ACROSS MORE WORLDS <![endif]>

<![if !ie]> THAN I COULD EVER HAVE DREAMED OF." <![endif]>

<![if !ie]> "AND YET, IT SEEMS AS THOUGH THE FATES <![endif]>

<![if !ie]> OF THE CHARACTERS WITHIN REMAIN... <![endif]>

<![if !ie]> JUST AS TRAGIC." <![endif]>

<![if !ie]> you look between the stages. the endings <![endif]>

<![if !ie]> go by so quicly that it's hard to keep <![endif]>

<![if !ie]> up with them. <![endif]>

<![if !ie]> but you see so much. betrayal. death. <![endif]>

<![if !ie]> apocalypse. destruction. a thousand <![endif]>

<![if !ie]> bad endings, if not more. <![endif]>

<![if !ie]> "AND THIS IS ONLY A FRACTION OF ALL THAT <![endif]>

<![if !ie]> THE MASK HAS GIVEN ME..." <![endif]>

<![if !ie]> "BEHOLD THE TRAGIC TALES IN THEIR <![endif]>

<![if !ie]> ENTIRETY!" <![endif]>

<![if !ie]> TRAGEDY's cloaked form rises into the <![endif]>

<![if !ie]> air. the cloak unfurls, and six ribbons <![endif]>

<![if !ie]> of film emerge from TRAGEDY's back. <![endif]>

<![if !ie]> the sheer volume of the reels feels <![endif]>

<![if !ie]> overpowering, like there's no way to <![endif]>

<![if !ie]> overcome it all. <![endif]>

<![if !ie]> "LOOK AT IT. LOOK AT HOW MANY THERE ARE! <![endif]>

<![if !ie]> THOUSANDS OF STORIES THAT HAVE ENDED IN <![endif]>

<![if !ie]> TRAGEDY!" <![endif]>

<![if !ie]> "DO YOU REALLY THINK YOUR ILL-FATED <![endif]>

<![if !ie]> ATTEMPTS TO DESTROY ASPERA WILL BE ANY <![endif]>

<![if !ie]> DIFFERENT?" <![endif]>

<![if !ie]> the crushing power of the sacred black <![endif]>

<![if !ie]> mask closes in on you from all <![endif]>

<![if !ie]> directions, calling you to despair. <![endif]>

<![if !ie]> and yet... you don't fall to your knees. <![endif]>

<![if !ie]> you don't want to give up. you want to <![endif]>

<![if !ie]> keep fighting. <![endif]>

<![if !ie]> "SUCH TENACITY IN YOU! LET'S SEE HOW <![endif]>

<![if !ie]> LONG YOU'RE WILLING TO CLING TO IT." <![endif]>

<![if !ie]> "YOU HAVE CONQUERED EVERY OBSTACLE IN <![endif]>

<![if !ie]> YOUR WAY SO FAR. BUT YOU'VE FINALLY COME <![endif]>

<![if !ie]> FACE-TO-FACE WITH AN UNFORTUNATE TRUTH." <![endif]>

<![if !ie]> "THERE ARE NO HAPPY ENDINGS IN REALITY. <![endif]>

<![if !ie]> ONLY TRAGEDY." <![endif]>

<![if !ie]> for a moment, a symbol seems to dance <![endif]>

<![if !ie]> across the ribbons and across the <![endif]>

<![if !ie]> stages. a symbol you've seen before. <![endif]>

<![if !ie]> just looking at it, you feel its history <![endif]>

<![if !ie]> piercing your soul. a history of hatred, <![endif]>

<![if !ie]> destruction, and misery. how fitting. <![endif]>

<![if !ie]> it is the symbol of PSI. the hit point <![endif]>

<![if !ie]> that TRAGEDY keeps somewhere in this <![endif]>

<![if !ie]> twisted theater. <![endif]>

<![if !ie]> what will you do? <![endif]>

<![if !ie]> how will you fight against TRAGEDY <![endif]>

<![if !ie]> itself? <![endif]>

<![if !ie]> ... <![endif]>

<![if !ie]> there's only one way to find out, isn't <![endif]>

<![if !ie]> there? <![endif]>

Destroy The Godmodder: War of a Thousand Universes (CHAPTER 5 - TRIAL PSI) (Always accepting new players) RP (2)

~~~

Aspera [GM]: 2/50 HP, Godmodder

Itinerary:


AG: Destroy Aspera!
AG: Overcome TRAGEDY!

N: Seek out your personal objectives.
N: Overcome TRAGEDY!

PG: Protect Aspera!

Battlefield:

This is just here to make things look pretty.

<![if !ie]> "OH, NO, I DON'T THINK WE'RE EXPECTING <![endif]>

<![if !ie]> ANY WEATHER RIGHT NOW." <![endif]>

<![if !ie]> the strange powers of the sacred black <![endif]>

<![if !ie]> mask are disrupting reality nearby... <![endif]>

<![if !ie]> your actions may always be used to try <![endif]>

<![if !ie]> to overcome TRAGEDY, even if you <![endif]>

<![if !ie]> normally couldn't. <![endif]>

<![if !ie]> if you don't have any actions, you can <![endif]>

<![if !ie]> try to overcome TRAGEDY anyway, as <![endif]>

<![if !ie]> if you did have one. <![endif]>

<![if !ie]> if you have more than one action, you <![endif]>

<![if !ie]> will have to use all of your actions at <![endif]>

<![if !ie]> once, as if you only had one of them. <![endif]>

<![if !ie]> aside from that, most things function <![endif]>

<![if !ie]> as normal, except that all entities are <![endif]>

<![if !ie]> unable to act. <![endif]>

<![if !ie]> stopping TRAGEDY is up to you, not them. <![endif]>

This is just here to make things look pretty.

Morale: If Morale is equal to the affected entity's Attack and Healing combined, that entity immediately acts again after acting (and advances its cooldowns), and that much Morale is lost. Can trigger multiple times in one turn. Entities with special abilities may need more Morale, applied at my discretion.
Defiance: When a status effect is applied to an entity with Defiance, it loses Defiance and that effect is cleansed. Approximately 1:1 effectiveness on Decay, 1:5 effectiveness on Stun, and similar levels of effectiveness depending on effect severity for all other effects.

Decay: Deals damage at the end of each turn until it's dispelled or the afflicted entity dies. Can be dispelled by actions.
Stun: If Stun is equal to the afflicted entity's current HP, all Stun is removed and that entity does not act or reduce cooldowns this turn.
Bleed: Deals damage at the end of each turn. If Bleeding is not applied on a given turn to the afflicted entity, it is dispelled entirely after the entity takes damage.
Fear: The afflicted entity deals reduced damage each turn equal to total Fear. If the entity has more than one attack, this effect still only applies once, although it can apply to more than one attack if it is higher than the damage dealt by one of the attacks.
Distraction: The afflicted entity deals reduced damage each turn equal to total Distraction. If Distraction is not applied on a given turn to the afflicted entity, it is dispelled entirely after the entity attacks.
Insanity: Each turn, the entity has a random chance, based on the total amount of Insanity and that entity's Attack, to attack an allied entity instead of its intended target.


Entities:

TRAGEDY [PG-BOSS-Ψ][MASK]: HP: ∞/∞

This is just here to make things look pretty.

<![if !ie]> TRAGEDY can be damaged by thinking of <![endif]>

<![if !ie]> ways to overcome TRAGEDY. as a hint, <![endif]>

<![if !ie]> sheer force won't actually help. <![endif]>

<![if !ie]> if you do it right, TRAGEDY will take <![endif]>

<![if !ie]> some damage, and you might also get <![endif]>

<![if !ie]> something extra as a reward. <![endif]>

<![if !ie]> if you do it wrong, TRAGEDY will attack. <![endif]>

<![if !ie]> only your entities can be targeted by <![endif]>

<![if !ie]> this attack. <![endif]>

<![if !ie]> if you have no entities, you may suffer <![endif]>

<![if !ie]> other adverse effects. <![endif]>

<![if !ie]> if you want to protect your allies, you <![endif]>

<![if !ie]> can offer to let your entities count as <![endif]>

<![if !ie]> theirs, for TRAGEDY's purposes only. <![endif]>

<![if !ie]> in addition, TRAGEDY will attack once <![endif]>

<![if !ie]> every turn, independent of any attack <![endif]>

<![if !ie]> attempts from you. <![endif]>

<![if !ie]> this attack is stronger if nobody is <![endif]>

<![if !ie]> attacking TRAGEDY. <![endif]>

This is just here to make things look pretty.

Fiish [©]: HP: 5,000/5,000, can operate THE ROD, Schooling: Even more effective if all three Fish are alive; Fish
Feesh [©]: HP: 5,000/5,000, can operate THE ROD, Schooling: Even more effective if all three Fish are alive; Fish
Foosh [©]: HP: 5,000/5,000, can operate THE ROD, Schooling: Even more effective if all three Fish are alive; Fish
THE ROD [©]: HP: 5,000/5,000, Obscurity, Pull: Move any entity below this one up by up to 3 spaces, is affected by that entity's movement restrictions
Essence Of Dreams [©]: HP: 1,000,000/1,000,000, Call Form, Dying Dream

Call Form: Summons one of three entities:

Defender of Dreams: 50,000 HP, 25,000 Armor. When spawned, gains a Lifelink to any one entity, causing it to take damage in that entity's place if that entity would die when attacked. (This Lifelink cannot be changed, and defaults to linking to the Essence of Dreams if an entity isn't specified.)
Warrior of Dreams: 60,000 HP, 15,000 Attack.
Mender of Dreams: 60,000 HP, 15,000 Healing.​

Dying Dream: On death, Essence of Dreams spawns one of each type of entity that can be summoned by Call Form.

Mender of Dreams [©]: HP: 60,000/60,000, Healing: 15,000
Guardian of Paradise [©]: HP: 1,000,000/1,000,000, Healing: 250,000, Fragment of Paradise
Build-A-Bloon [©]: HP: 1,000/1,000, Attack: 500, Spawns 2 Pink Bloons on death
© of Allegiance Torn: HP: 333/333, Allegiance-Tearing: Targeted entities may attack their allies this turn
© of Memory Forsaken: HP: 444/444, Action Power: 200,000

pipis [Mischief - AG]: HP: 20,000/20,000(x2), frozen
Void Given Focus [Mischief - AG]: HP: 675,000/675,000, Dodge: 50%, Attack: 70,000x7, attacks ignore Armor, Focus: 1,610,000 (+10,000/turn); Can choose to not attack to gain an additional 490,000 Focus; Focus may be spent to strengthen one of the Void Given Focus's attacks for the turn, and is also spent as Deathrattle when Void Given Focus dies, History of Focus: For the next 3 turns, the Void Given Focus's Focus cannot be decreased (unless spent)

SOUL of the SUPREME GUARDIANS [Pol and Kirby - AG]: HP: 1,100,000/1,100,000, Attack: 25,000, Applies 320,000 Morale and/or Defiance divided between any number of allies
ASH [Pol and Kirby - AG]: HP: 400,000/400,000, Attack: 50,000, 50% chance to crit, dealing 3x damage
HAD [Pol and Kirby - AG]: HP: 400,000/400,000, Power: 250,000, collects power from the fallen

Shadow Pawn [Krill13 - N]: HP: 120,000/120,000, Speed: 4, Obscurity, will be promoted if it reaches the top of the Battlefield, much harder to forcibly move

Core Vehicle [Core Block - AG]: HP: 3,000,000/3,000,000, 1,000,000/1,000,000 (Armor: 75,000), 925,000/925,000 (+125,000/turn), Attack: 300,000, Core Carrier: If the Core Vehicle dies, the Core Block cannot take an action on the following turn
Heavy Artillery [Core Block - AG]: HP: 50,000/50,000, Attack: 12,500, Regeneration: 5,000, Cab Ejector: Armed
Medium Artillery [Core Block - AG]: HP: 25,000/25,000, Attack: 6,250, Regeneration: 2,500, Cab Ejector: Armed
Tiny Tank [Core Block - AG]: HP: 2,500/2,500, Attack: 1,250, Armor: 2,500
Medium Tank [Core Block - AG]: HP: 20,000/20,000, Attack: 5,000, Regeneration: 2,500, Armor: 5,000
Heavy Tank [Core Block - AG]: HP: 40,000/40,000, Attack: 10,000, Regeneration: 5,000, Armor: 10,000, Cab Ejector: Armed
Spider Tank [Core Block - AG]: HP: 20,000/20,000, Dodge: 20%, Armor: 2,500, Attack: 2,500, Regeneration: 2,500
Armored Car [Pricey12345 - AG]: HP: 1,000,000/1,000,000, Armor: 80,000, Attack: 100,000, Safeguard: Must be destroyed before the Tiny Car can be damaged
Tiny Car [Core Block - AG]: HP: 5,000/5,000, Attack: 51,250, Norm's Heart
Tiny Plane [Core Block - AG]: HP: 500/500, Attack: 1,250, Dodge: 90%
Fighter Plane [Core Block - AG]: HP: 5,000/5,000, Dodge: 75%, Regeneration: 1,000, unspent Regeneration becomes Attack for the turn, Attack: 7,500, Accuracy: 200%, Cab Ejector: Armed
Supply Truck [Core Block - AG]: HP: 20,000/20,000, Allies in Range 2 have +2,500 Attack, Speed: 4
Bomber Plane [Core Block - AG]: HP: 10,000/10,000, Dodge: 60%, Regeneration: 2,000, unspent Regeneration becomes Attack for the turn, Attack: 10,000, ignores armor, Cab Ejector: Inactive
Propeller Plane [Core Block - AG]: HP: 1,000/1,000, Dodge: 90%, Regeneration: 100, Attack: 2,500, Cab Ejector: Armed
Buggy [Core Block - AG]: HP: 10,000/10,000, Dodge: 75%, Dodge Exhaustion, Regeneration: 1,000, unspent Regeneration becomes Attack for the turn, Attack: 2,500, Cab Ejector: Armed
Shield Bubble Pillar [Core Block - AG]: HP: 15,000/15,000, Preventative Measures: 5,000
Repair Bubble Pillar [Core Block - AG]: HP: 15,000/15,000, Healing: 5,000 AoE
Formation Manager [Core Block - AG]: HP: 50,000/50,000, grants 5,000 Morale each turn
Repair Mech [Core Block - AG](x2): HP: 22,500/22,500(x2), Healing: 7,500, Status-Curing: 10,000, Regeneration: 2,500, unspent Regeneration becomes Attack for the turn, Cab Ejector: Armed (x2)
Loader Mech [Core Block - AG]: HP: 50,000/50,000, Buffs defensive or support stats, Cab Ejector: Armed
Command Mech [Core Block - AG]: HP: 70,000/70,000, Entities under Core Control have an additional 1,000 Armor for the turn, Cab Ejector: Armed
The Cube [Core Block - AG]: HP: 110,000/110,000
Auto-Expanding Base [Core Block - AG]: HP: 17,500/17,500 (+2,500/turn)
Turret Block Container [Core Block - AG](x2): HP: 5,000/5,000(x2), spawns a Turret Block for each 500 HP lost
Turret Block [Core Block - AG](x12): HP: 500/500(x2), Attack: 250

Some of the Core Block's machines come equipped with a Cab Ejector. If an entity with an Armed Cab Ejector reaches 0 HP, it will regain 100 HP and the Cab Ejector will become Inactive. While the Cab Ejector is Inactive, the entity has no abilities. When an entity with an Inactive Cab Ejector reaches max HP, the Cab Ejector will become Armed again and the entity will regain its abilities.

Arock, the Assembled Archivist [Tom Sawyer - AG]: HP: 250,000/250,000 (always depletes first, refills at end of round) + 1,000,000/1,000,000, Healing: 40,000 AoE, Protection: Absorbs half of damage taken by allied entities
The Relic Bearer [Tom Sawyer - AG]: HP: 160,000/160,000, Keeper of Histories: Can either debuff an entity by sapping their history or buff an entity by strengthening its history, lasts 3 turns; Obscurity: Easily missed and not likely to be attacked unless it has debuffed its attacker before
Artificer Degree Two [Tom Sawyer - AG]: HP: 670,000/670,000, Maker of Histories: Can consume items to upgrade entities or other items further

THE CULMINATION OF MY BEING [Toby - AG]: HP: 620,000/620,000, Attack: 150,000, Your Power: 650,000 (+50,000/turn, unleashed in a single powerful blow on death), Good History: Gains more Power for 1 more turn
Stasis Array [Toby - AG]: HP: 270,000/270,000, applies 500,000 Stun per turn

Budge, the Overloaded [Ian - AG]: HP: 1,000,000/1,000,000, 1,000,000/1,000,000, 1,000,000/1,000,000, 1,000,000/1,000,000, Damage Reduction: 25%, Regeneration: 20,000 per healthbar, unspent Regeneration becomes Attack for the turn, Attack: 30,000 per Healthbar above 50%, Debugging: Using the Exalted God's Horn on Budge will only exhaust one of its healthbars

The World's Smallest Lion [Fasto - AG](x5): HP: 20,000/20,000(x5), Dodge: 60% (+10% for all Lions when one dies, max 90%), Apply 7,000 Distraction each
Memory of a Regent [Fasto - AG]: HP: 450,000/450,000 + 450,000/450,000 + 450,000/450,000, Armor: 125,000, Regeneration: 25,000 per Healthbar, unspent Regeneration is converted to Attack, Attack: 50,000x3, Mana: 128 (+128/turn), Painful Healing, Lifelink: [REDACTED PER PROTOCOL 4000-ESHU], Stun: 140,000

[REDACTED PER PROTOCOL 4000-ESHU] XYZ [JOE Cake OF THE MOTHPIRE - AG]: HP: 5,000,000/5,000,000, Narrative Manipulation: Recovering, Healing: 350,000, Soul Ejector: Armed, Refuse To Die: Will stay alive for an additional turn after dying, Refuse To Even Come Close: Harder to damage the more damage he's already taken this turn, Lifelink: Memory of a Regent
Variable Entity [JOE Cake OF THE MOTHPIRE - AG] HP: 300,000/300,000 (can be sacrificed to spawn 1 Moth (600 HP, 100 Attack, invades the afterlife on death, Crowd) per 5,000 HP sacrificed) + 405,000/405,000 (spawns a Variable Pizza every 2,500 HP lost) + 195,000/195,000 (Dodge: 50%) + 250,000/250,000 (Sues any entity that damages it), 1,205,000/1,205,000, Regeneration: 1,000 per healthbar, unspent Regeneration becomes Attack for the turn, Attack: 12,500 (II), EXPLOSION TAGS: 8,000, Current Form: MOTH PALADIN NOVICE, Cab Ejector: Armed, Painful Healing: Attacking entities may choose to instead heal the Variable Entity, Safety Net: IF THE THIRD OR FOURTH RULES OF MASTER THIEVERY ARE BROKEN, THIS ENTITY WILL SUFFER IN THE PLACE OF THE OFFENDING MASTER THIEF

Cake Guy's Cake: Spawn a Cake entity worth 0.5 Charge. Also spawn a BIACAR (does not apply to copies of this entity). Additionally (on this entity only and not any copies), if this form is taken at the end of the turn, at the start of the next turn ANY PLAYER may use their action to bake a cake which scales in power with their action power. If a large number of people bake cakes at once, the Variable Entity may take damage from fatigue. This will never kill it.
MOTH PALADIN NOVICE: Generate 8,000 EXPLOSION TAGS. 1,000 Attack. 1,000 Healing.
PizzasMcPizzas Storefront: 30% chance to spawn a Pizza entity worth 1.5 Charge. Additionally (on this entity only and not any copies), if this form is taken at the end of the turn, at the start of the next turn ANY PLAYER may use their action to order a pizza which scales in power with their action power. If a large number of people order pizza at once, the Variable Entity may take damage from fatigue. This will never kill it.

THE GROUPIE [One Hit Wonder - AG]: HP: 320,000/320,000, helps out the One Hit Wonder, Attack: 100,000
THE STAGE [One Hit Wonder - AG]: HP: 350,000/350,000, helps out the One Hit Wonder a lot
ELEVATOR RADIO [One Hit Wonder - AG]: HP: 120,000/120,000, applies 5,000 Distraction split among any number of entities, Morale: 5,000
COOL LIGHTS! [One Hit Wonder - AG]: HP: 112,500/112,500, Confidence: THE GROUPIE, Stage Fright: Violence/Begets Violence

Confidence: The target of Confidence gains an additional 50,000 Attack, or 50,000 Healing if it has Healing. If Stage Fright doesn't have a target set, this effect is doubled.
Stage Fright: The target of Stage Fright loses up to 50,000 Attack, or 50,000 Healing if it has Healing. If Confidence doesn't have a target set, this effect is doubled.

Ample Seating [One Hit Wonder - N]: HP: 100,000/100,000, Healing: 2,500x50, heals as many different entities as possible each turn, starting with [AG] entities
Refreshments Stand [One Hit Wonder - N]: HP: 125,000/125,000, Status Curing: 5,000x25, heals as many different entities as possible each turn, starting with [AG] entities
Legal Marijuana Stand [One Hit Wonder - N]: HP: 100,000/100,000, Healing: 4,200x30, heals as many different entities as possible each turn, starting with [AG] entities, Good History for 3 turns (doesn't tick down during this Trial)

Heather, Cosplay Pikachu [Tazz - AG]: HP: 200,000/200,000, Attack: 75,000, Dodge: 33%, Volt Tackle: Can deal an additional 25,000 damage, but also takes 25,000 damage as recoil; 50% chance to crit, dealing 3x damage; Power of Chu: IIIIII; Boon of the Crystal Gardens: The first two attacks each turn that would deal less damage than Heather's max HP are nullified, With SOUL: Heather acts twice per round, Golden Eye: Heather's attacks ignore defensive abilities, such as Dodge, Armor, and bodyguarding; Focus Sash: Once per round, Heather can survive a lethal blow with 1 HP
Pizzahead [Tazz - AG]: HP: 75,000/75,000, Attack: 50,000, Extra Lives: 2 (+1 after each boss), heals to full HP when a boss dies
The Noise [Tazz - AG]: HP: 250,000/250,000, Dodge: 50%, Attack: 60,000x2

Genny Robotics [Pricey12345 - AG]: HP: 500,000/500,000, Attack: 35,000
Blaster Warrior Robot [Pricey12345 - AG]: HP: 700,000/700,000, Attack: 75,000
The Crow Monster [Pricey12345 - AG]: HP: 2,000,000/2,000,000, Attack: 125,000, Blessing of the Dark Forest: no target, Gaze of the Shadow Crows: no target

Blessing of the Dark Forest: Target of this ability will receive a small buff to all stats.
Gaze of the Shadow Crows: Target of this ability will receive a small debuff to all stats.

THE FALLEN MOTHPIRES [KRILL13 - N?]: HP: NONE/NONE, ATTACK: SIX THOUSAND TIMES TWO
<![if !ie]> The Idea[Krill13 - N]: HP: 666,666/666,666, Attack: (100x666)x6, Ethereal, Mark of ▯̸̽▯̸̱̣͊̐͜͝ͅ▯̵͇̬͐, Union of ▯̸̽▯̸̱̣͊̐͜͝ͅ▯̵͇̬͐, This Machine Kills <![endif]>

Ethereal: The Idea's attacks ignore Armor (including negative Armor), Dodge, and other defensive abilities. They also do not trigger Thorns, Reaction Fire, or any similar abilities.
Mark of ▯̸̽▯̸̱̣͊̐͜͝ͅ▯̵͇̬͐: If The Idea uses 666 of its attacks on a single target, it follows up with a finishing attack against that entity. This can have varying effects beyond damage.
Union of ▯̸̽▯̸̱̣͊̐͜͝ͅ▯̵͇̬͐: If any entity with Union of ▯̸̽▯̸̱̣͊̐͜͝ͅ▯̵͇̬͐ would die, it stays at 1 HP and another entity with Union of ▯̸̽▯̸̱̣͊̐͜͝ͅ▯̵͇̬͐ takes the remaining damage.
This Machine Kills: If The Idea uses all six attack sets on a single entity, and it deals at least half of that entity's remaining HP as damage, that entity is instantly killed.

<![if !ie]> The Process <![endif]> [Krill13 - N]: HP: 2,000,000/2,000,000, RAM: 2,500,000, Word of ▯̸̽▯̸̱̣͊̐͜͝ͅ▯̵͇̬͐, Union of ▯̸̽▯̸̱̣͊̐͜͝ͅ▯̵͇̬͐, The Pentultimate

Chess Drive: HP: 100,000/100,000, moves the Shadow Pawn up 1 if allocated at least 250,000 RAM (stacks up to one additional time per additional 250,000 RAM applied)
AoE Healing Drive: HP: 600,000/600,000, applies AoE healing relative to RAM allocated at a ratio of 1 Healing to 6 RAM
RAM Increase Drive: HP: 100,000/100,000, increases total RAM reative to RAM allocated, at a ratio of 1:10​

RAM: The Process can allocate RAM to any of its installed Task Drives. Task Drives can have varying functions allowing The Program to do different thigns depending on how much RAM is allocated. They can be equipped or unequipped, but there can never be more than three equipped at a time. Additionally, Task Drives have their own HP bars, and can be attacked and destroyed to prevent The Program from taking actions.
Word of ▯̸̽▯̸̱̣͊̐͜͝ͅ▯̵͇̬͐: If all RAM is spent optimally, The Process randomly distributes buffs to allied entities. RAM is considered to be spent optimally if it doesn't go over any limits, i.e. no overhealing, no overkilling, and no overspending (or underspending) on Drives that have effects at specific RAM amounts.
Union of ▯̸̽▯̸̱̣͊̐͜͝ͅ▯̵͇̬͐: If any entity with Union of ▯̸̽▯̸̱̣͊̐͜͝ͅ▯̵͇̬͐ would die, it stays at 1 HP and another entity with Union of ▯̸̽▯̸̱̣͊̐͜͝ͅ▯̵͇̬͐ takes the remaining damage.
The Pentultimate: Something good will happen if The Process has exactly 9,999,999 RAM.

There aren't any Task Drives here right now.

A Work In Progress [Krill13 - N]: HP: 2,000/2,000, Rams: 0, Wordle, Unity, The Pentagon

Rams: A Work In Progress starts with 21 Rams. Each one may be expended to deal 500,000 damage. There is no way to get more.
Wordle: A Work In Progress randomly distributes buffs to allied entities if its entity orders contain today's word in Wordle. This considers "today" to be the day of the update, not the day the post is made.
Unity: Every time a Task Drive is installed into The Process, A Work In Progress steals and consumes one Charge from its controller. This provides no benefit except making its controller want to switch to Godot.
The Pentagon: A Work In Progress is holding a pentagon. It's a very nice pentagon.

The Creator [Krill13 - N]: HP: 2,000,000/2,000,000, Creation: 50,000
Tree of Will [Krill13 - N]: HP: 1,110,000/1,110,000, Stores entity attacks, healing, etc; contents of Tree of Will will vanish if it is destroyed

100x666 Attack + Mark of ▯̸̽▯̸̱̣͊̐͜͝ͅ▯̵͇̬͐
100x666 Attack + Mark of ▯̸̽▯̸̱̣͊̐͜͝ͅ▯̵͇̬͐
40,000 Attack
2,500x25 Attack
(100x666 Attack + Mark of ▯̸̽▯̸̱̣͊̐͜͝ͅ▯̵͇̬͐)x6 + This Machine Kills
50,000 Attack
2,500x30 Attack
6,000 Attack
10,000 Attack
(100x666 Attack + Mark of ▯̸̽▯̸̱̣͊̐͜͝ͅ▯̵͇̬͐)x6 + This Machine Kills
50,000 Attack
2,500x30 Attack
6,000 Attack
21 Rams (500,000 Attack each)

Serpent of Will [Krill13 - N]: HP: 250,000/250,000, Lifelink: Tree of Will, allows the Tree of Will to expend stored attacks to prevent death
A Puppy and an Animated Bespectacled Mannequin [Krill13 - N]: HP: 160,000/160,000, Attack: 50,000, St. Destin's Pen: +50,000 HP, +12,500 Attack, does not actually exist
The Bingus Bungus Mecha Mark II! [Krill13 - N]: HP: 250,000/250,000! Dodge: 25%! Armor: 2,500! Thorns: 2,500! Attack: 2,500x30!
Protection Writ [Krill13 - N]: HP: 1,500,000/1,500,000
Tiny Man [Krill13 - N]: HP: 30,000/30,000, Attack: 6,000
Baby's First Protection Writ [Krill13 - N]: HP: 50,000/50,000
An hourglass [Krill13 - N]: Has ten thousand hit points and ten thousand attack points.


Players:

LapisLazuli': Vortex [AG]
Firewing: Just Flask [AG]
Champion Greninjoid: Reese [AG]
Esther: Narrator [AG]
Layn: Layn [AG]
O.R.I.G.I.N.: Decil [AG]
6FootDeep: Swarm of Zachs [AG]
Zparks: Sblib [N]
Whimsythescholar: The Lady In Violet [N]
Master of Infinity: The Master of the Infinitum [AG]
ChrysalisM: Adaptoid #001 [AG]
little1133: Birdie [AG]
Kitnight: ?
W32Coravint: W32Coravint [AG]
Noctis-X: Noctis [AG]
Dragonwolf73: Niyr [PG]
rush99999: The English Muffin [N]
Genhack: Grimcloak [AG]
the secret of life is 42 [AG]
Spacelover1: Kita [AG]
KitRougard: Xorm [PG]
Torix: Firestorm256 [AG]
DreadKnight22: Mischief [AG]
Splashcat: The Pendulum [AG] | CREATION: 490,000 | DESTRUCTION: 250,000
King_Fuffy: Olivia Opal [AG] | CHAOS EMERALDS: RED, GREEN, PURPLE, LIGHT BLUE, BLUE, YELLOW | 1 REMAINING
EndTower: steve uchiha [AG]
_The Reaper_: Bob [AG]

Sylveone46: Dan D. Daniels [<0>] | Dead, final resting place marked by a double pendulum

JOEbob: JOE Cake OF THE MOTHPIRE [AG] | carrying the power of Inscryption
Robot #207: Core Block [AG]
DragonAegis: Tom Sawyer [AG] | FOUNDRY: 500,000 | Weapon: Belenoth (Deals reduced damage, accumulates Magic; Magic: 0; Durability: 100%) | carrying one Scrap Bucket (spend to deal 10,000 damage to a target and nullify their Armor, if any) and two Robotic Spider Cookies (prevent one item theft attempt each)
Crimtane Shovel: © | TRAVELER'S TREE: ██
Banana-Fish: Pol and Kirby [AG] | TYPOGRAPHY: CHO
tzaoray [PG] | TORQUE: 0
Toby Faux: Toby [AG] | BEACON: 213,000
Razor_Typhoon: Ian [AG] | ELEMENT: 2 Wax, 2 Fog
Dinfinity: Wafer [AG] | Constellation: The Kraken
Krill13: [Billions Of Names At Once] [N] | PLANE: The End | carrying a capital "I"
FastoDash: Fasto [AG] | Carrying a The Crown card (For one turn, take actions as though you have The Crown Curse, or cause someone else to have this effect) and a Sans card (for one turn, target entity has 100% Dodge)
The_Nonexistent_Tazz: Tazz [AG] | STAB: 1,500,000
Alastair Dragovich: Lawrence "Law" "One-Hit Wonder" Plainton [AG] | LAST SONG: READY!
Pricey12345 [AG] | PLANNING: 128 | CONTINGENCIES: None right now

Dragonwolf73:
Destiny: Mastery of Tactics
High-Conductivity Skin

+ Your action power is doubled!
--- You must give out two charges each turn, and they must both go to [AG] players!​


Krill13:
Destiny: Spawn Point
Ocular Implants

+ Your actions have a 50% chance to be 3x as effective!
+ All of your actions have their power reduced to 0.5x before all other multipliers!
+ Entities with dodging capabilities cannot dodge your actions!
± This augmentation does not affect attacks against Godmodders.​

Monkey Wizard's Staff: +2,000 Action Power.
Chuck Norris's Ten-Gallon Hat: +1,000 Action Power.
Octopus King's Crown: You are very confident.
A Page of Chartreuse Ink: +2,000 Action Power, +1 Charge/turn.

Banana-Fish:
Destiny: Bookkeeper
Oryx's Greatsword: +50% Base Action Power.

Crimtane Shovel:
Destiny: ©
Understanding the Nameplate: Depth

+ Copies you summon have more interesting and varied abilities!​

Understanding the Nameplate: Advanced Capabilities

+ For your action, instead of summoning a new ©, you can transform an existing © into a more powerful form!
- The abilities of the more powerful form are likely to be at least a little different.​


Razor_Typhoon:
Destiny: Fog Missing Piece
The Flutter Titan's Wing: +1 Charge/turn.

Robot #207:
Destiny: Core Control

Torix:
Destiny: How Did We Get Here?

Dinfinity:
Destiny: Astromancer
The Carnivore's Jawbone: +5,000 Action Power.

JOEbobobob:
Destiny: MASTER THIEF IN THE MAKING

DragonAegis:
Destiny: Strength

Sylveone46:
Destiny: Baptism By Fire

tzaoray:
Destiny: Auto Insurance

Toby Faux:
Destiny: Birdhouse In Your Soul

Splashcat:
Destiny: Creation

The_Nonexistent_Tazz:
Destiny: 235

FastoDash:
Destiny: Green

Alastair Dragovich:
Destiny: LAST SONG KILLS AUDIENCE

King_Fuffy:
Destiny: Beryl

DreadKnight22:
Destiny: Hands of Shadow

Pricey12345:
Destiny: Macro


Spoils of War:
Misery/The Doctor:

Spur

. Owner: Tom Sawyer [AG]. A strange gun with a star scratched into the stock. Each turn, this item passively accumulates Charge. When fired, it expends all of its Charge, dealing a varying amount of damage per Charge. At 1 Charge, it deals 25,000 damage per Charge; at 2-3 Charge, 50,000; at 4-6 Charge, 75,000; and at 7+ Charge, 100,000. Charge: 5, Cooldown: NO COOLDOWN
The Teletubbies/Chaos Morpho: Chaos Custard Machine. Owner: Pol and Kirby [AG]. A whimsical machine with two large spires for storing Tubby Custard. Imbued with chaotic magic that causes it to produce large quantities of hypothetical custard. Once every two turns, it can be used to heal 100,000 HP to any entity. This healing can bring entities over their max HP, if they're not already above their max HP. Additionally, the Tubby Custard Key may be used one time to revive any entity that died the preceding turn, with full HP. THE TUBBY CUSTARD KEY MAY ONLY BE USED ONCE THROUGH THE ENTIRE GAME. Cooldown: II. Tubby Custard Key: Expended
Fortegreen Crewmate: Emergency Meeting Button. Owner: JOE Cake OF THE MOTHPIRE [AG]. A red button that can be used to assemble everyone in the area. Once every 5 turns, it can be used to summon a Crewmate, who the owner will be able to direct to various tasks. Its effectiveness will vary. Cooldown: IIIII
Kabula/King Dedede (second fight): King Dedede's Rocket Hammer. Owner: Tazz [AG]. A large hammer that fires rockets. More useful for rocket-firing than actually bashing things, on account of being very hard to hold. How did Dedede ever manage it? Once every 3 turns, it can be used to deal 100,000 damage to five different entities. For the purposes of this Spoil, Crowd entities are counted as a single entity. Cooldown: III
Cyber End*r Dr*gon: Cyber Dr*gon Egg. Owner: Niyr [PG]. Somehow, turning the End*r Dr*gon into a technological terror passed the property on to this egg. The egg appears to have no function, but there is a green button on the back. The longer you look at it, the brighter it gets. You get the feeling you can only press this button once... Green Button: Unavailable
King Dedede (first fight)/Norm: Norm's Heart. Owner: Robot #207 [AG]. The squirrel that's in charge of providing power for Norm. Never tires. Norm's Heart may be given to an entity, granting it either an additional 50,000 Attack or doubled Attack, whichever is the larger bonus, until it dies, at which point Norm's Heart will become available again. Status: Unavailable
Shaggy: The Sandwich Of Oblivion. Owner: [Billions Of Names At Once] [N]. A sandwich of unfathomable power, made of the finest ingredients one can find in the thousand universes. This sandwich may be fed to an NPC a total of three times across the entire game, with an indeterminate and plot-linked cooldown. Eating the sandwich will cause a major plot disturbance or critical interference. This will not always work out in the favor of the owner. Status: Available, uses left: 1
The Spamtanic/Spamton NEO: Pipis Cannon. Owner: Mischief [AG]. An arm cannon, ripped off of Spamton NEO. It contains an invasive species of detonating freshwater clam. EACH TURN, the Pipis Cannon may be fired at a target of your choice. A pipis will appear on the battlefield with 20,000 HP, and you may use actions to protect it from attacks. The turn after it is summoned, it will detonate, dealing 50,000 damage to its target. If the target dies, the pipis will instead change its target and detonate on the next turn after that. Cooldown: NO COOLDOWN
Overcharged Mob Spawner/Oryx the Exalted God: Exalted God's Horn. Owner: Ian [AG]. Upgrade of the Debug Stick. A golden horn, liberated from Oryx's helmet. Contains a fragment of Oryx's Curse. Once every three turns, it can be used on an entity you control, or someone else's entity with permission, to kill it, dealing its max HP as damage to a target of your choice. At the end of the turn, that entity is then revived, but at 1 HP. Cooldown: III
Helkite Overlord: Shotgun. Owner: None [AG]. A shotgun made of distressingly black metal and distressingly white wood. It seems to have been passed down through many owners. The initials "DK," "GB∞," and "JQA" are carved into the stock. There is only one bullet inside. When fired, this shotgun will instantly kill any one target of your choice. With the exception of Godmodders and other Adventurers, this can target anything on the battlefield and it will not fail. It may only be used once. You could use it more if you found more ammo. You will not find more ammo. Status: Empty
THE LORDE/The Evil Wizard: UNDEFINED BLADE. Owner: ©. A sword that seems to be incapable of deciding what kind of sword it wants to be. Once every four turns, it can be used to summon three random entities from the first few chapters of the game. Some entities, like bosses, cannot be summoned by this. Cooldown: IIII
Fawful & Midbus/Overtuned Mob Spawner: The First Spawn Egg. Owner: Toby [AG]. A spawn egg. Unlimited potential rests within. Once every three turns, it can be used to spawn four entities of your choosing from a limited selection of Vindicator, Evoker, Blaze, Piglin, or Pillager. Cooldown: III
P03: Leshy's Camera. Owner: Fasto [AG]. An old-looking camera with a roll of film in it. Once every two turns, it can be used to kill an entity with 10,000 (current) HP or less and convert them to an item in your inventory. This item can be used later for damage or healing based on the entity's stats. Cooldown: II
Ink Sans: Inkbrush. Owner: tzaoray [PG]. A paintbrush covered in various colors of ink. Once every four turns, it can be used to summon a copy of Sans with 10,000 HP, 5,000 Attack, 75% Dodge, and Dodge Exhaustion. Cooldown: IIII

Permanent Upgrades:
Chapter 1: The Great K.A.T.E. A strange red bucket that contains a weather machine. What does K.A.T.E. stand for? Your guess is as good as mine! The Great K.A.T.E. provides many forms of weather information, explaining environmental effects and attack boosts given by the current area. Weather can be changed by a sufficiently creative action and/or the influences of various entities.
Chapter 2: Crossroads of Destiny. A portion of Shaggy's power, specifically dealing in one's "destiny." At an indeterminate time, the Crossroads of Destiny will appear to a player character, giving them a large number of choices for a permanent augmentation that can shake up how they play the game. (Indeterminate time means I'll offer you a crossroads whenever I think I have enough cool ideas for your character.)
Chapter 3: The Dubious Friendship of a Mirror-Entity. Spending time on the other side of the mirror seems to have made you stronger. The mirror-entity's influence? It seems likely, but you're not sure why. If an attack against a Godmodder is sufficiently creative, it has a chance to deal an additional point of damage.
Chapter 4: OLD_DATA. A block of strange code related to the foundations of reality itself, coalesced into a chunk of black material. Standing near it makes you feel more real. Powers up all players' Destinies, and makes Destiny acquisition quicker.
Trial ε: Exaltation. An inversion of Oryx's already-inverted curse, granting you power for slaying an immense foe. All players' action power is doubled, including all additive bonuses unless explicitly stated otherwise. Additionally, all players gain twice as many Charge each turn (again, including additive bonuses), and you give twice as much Charge each turn to other players. (You may give them to separate players.)
Trial Θ: Sacred Black Gun. A gun made of an unknown black material. Shots fired from it never miss, and damage the target conceptually as well as literally. Just being near it makes you feel stronger. All players' action power is doubled, including all additive bonuses unless explicitly stated otherwise. Additionally, all players gain twice as many Charge each turn (again, including additive bonuses), and you give twice as much Charge each turn to other players. (You may give them to separate players.)
Trial λ: Sacred Black Wand. A wand made of an unknown black material. It passively absorbs power from nearby allies, and protects the user from harm. All players' action power is doubled, including all additive bonuses unless explicitly stated otherwise. Additionally, all players gain twice as many Charge each turn (again, including additive bonuses), and you give twice as much Charge each turn to other players. (You may give them to separate players.)
Trial μ: Sacred Black Cog. A cog that can be inserted into any machine to make it think and run faster. All players' action power is doubled, including all additive bonuses unless explicitly stated otherwise. Additionally, all players gain twice as many Charge each turn (again, including additive bonuses), and you give twice as much Charge each turn to other players. (You may give them to separate players.)
Trial π: Time's Commendation. It turns out that if you resolve enough time loops and prevent enough paradoxes, time itself gives you a formal recognition, complete with certificate and a 10% discount at supermarkets. All players' action power is doubled, including all additive bonuses unless explicitly stated otherwise. Additionally, all players gain twice as many Charge each turn (again, including additive bonuses), and you give twice as much Charge each turn to other players. (You may give them to separate players.)
Trial Σ: Sacred Black Rod. A rod that allows its user to inhabit multiple bodies at once. As a weapon, it can be extended to any point its user can see, making it useful for attacking at long range. All players' action power is doubled, including all additive bonuses unless explicitly stated otherwise. Additionally, all players gain twice as many Charge each turn (again, including additive bonuses), and you give twice as much Charge each turn to other players. (You may give them to separate players.)
Trial ϕ: Sacred Black Hammer. A hammer that influences local reality to make things turn out in its holder's favor. In other words, it turns you into a perfect protagonist. All players' action power is doubled, including all additive bonuses unless explicitly stated otherwise. Additionally, all players gain twice as many Charge each turn (again, including additive bonuses), and you give twice as much Charge each turn to other players. (You may give them to separate players.)
Trial <0>: 1% of Shaggy's Power. The power stolen from Norville Rogers by the Chaos Morpho is now diluted across the entirety of the thousand universes, leaving it mostly atmospheric noise. One percent, though, now exists in you. All players' action power is quadrupled, including all additive bonuses unless explicitly stated otherwise. Additionally, all players gain four times as many Charge each turn (again, including additive bonuses), and you give four times as much Charge each turn to other players. (You may give them to separate players.)

Base Action Power: 5,120,000
Base Charge Count: 512

Destroy The Godmodder: War of a Thousand Universes (CHAPTER 5 - TRIAL PSI) (Always accepting new players) RP (2024)

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